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15 April 2022 11:00 PM 16 April 2022 11:00 PM
Death By Pinball - The 5 Stages of Death - Easter Saturday the 16th of April 2022Ticketing, full details and artwork coming soon.
WOOP!!!!!!!!!!!!!
Stage 1. Pallor Mortis - 9am to 1pm - 4 Hour Flip Frenzy
Firstly, using the matchplay.events software, each machine is randomly assigned two players. The remaining players are placed in one central queue
when a match is completed: both players return to the tournament directors desk to record result players will then be either assigned a new machine and opponent or placed in the queue at the end of 3 hours no more games may start ties broken by the most wins winner is the player with the best win/loss ratio Stage 2. Algor Mortis - 1pm to 7pm - Group Matchplay - 4 player groups/7 rounds/2 games per round
Using the matchplay.events software:
each round players will be assigned into random 4 player groups groups will be assigned 2 random machines per round all games will be played as a 4-player game (unless machine is unable to allow it) groups play in the order randomly chosen by the software for each game 7-5-3-1- scoring player with the most points at the end of the final round is the winner ties within the top 3 decided by count back or single head to head battle on a randomly assigned machine
Stage 3. Rigor Mortis - 7pm to 11pm - 4 Hour Flip Frenzy
Firstly, using the matchplay.events software, each machine is randomly assigned two players. The remaining players are placed in one central queue
when a match is completed: both players return to the tournament directors desk to record result players will then be either assigned a new machine and opponent or placed in the queue at the end of 3 hours no more games may start ties broken by the most wins winner is the player with the best win/loss ratio Stage 4. Livor Mortis - 11pm to 5am - Group Matchplay - 4 player groups/13 rounds/1 game rounds
Using the matchplay.events software:
each round players will be assigned into random 4 player groups groups will be assigned 1 random machines per round all games will be played as a 4-player game (unless machine is unable to allow it) groups play in the order randomly chosen by the software for each game 7-5-3-1- scoring player with the most points at the end of the final round is the winner ties within the top 3 decided by count back or single head to head battle on a randomly assigned machine
Stage 5. True Death - 5am to 9am - 4 Hour Flip Frenzy
Firstly, using the matchplay.events software, each machine is randomly assigned two players. The remaining players are placed in one central queue
when a match is completed: both players return to the tournament directors desk to record result players will then be either assigned a new machine and opponent or placed in the queue at the end of 3 hours no more games may start ties broken by the most wins winner is the player with the best win/loss ratio
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