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Death By Pinball - The 5 Stages of Death - Easter Saturday the 16th of April 2022

(0 reviews)

Ticketing, full details and artwork coming soon.

WOOP!!!!!!!!!!!!!

Stage 1. Pallor Mortis - 9am to 1pm - 4 Hour Flip Frenzy

Firstly, using the matchplay.events software, each machine is randomly assigned two players. The remaining players are placed in one central queue

  • when a match is completed:
  • both players return to the tournament directors desk to record result
  • players will then be either assigned a new machine and opponent or placed in the queue
  • at the end of 3 hours no more games may start
  • ties broken by the most wins
  • winner is the player with the best win/loss ratio

Stage 2. Algor Mortis - 1pm to 7pm - Group Matchplay - 4 player groups/7 rounds/2 games per round

Using the matchplay.events software:

  • each round players will be assigned into random 4 player groups
  • groups will be assigned 2 random machines per round
  • all games will be played as a 4-player game (unless machine is unable to allow it)
  • groups play in the order randomly chosen by the software for each game
  • 7-5-3-1- scoring
  • player with the most points at the end of the final round is the winner
  • ties within the top 3 decided by count back or single head to head battle on a randomly assigned machine


Stage 3. Rigor Mortis - 7pm to 11pm - 4 Hour Flip Frenzy

Firstly, using the matchplay.events software, each machine is randomly assigned two players. The remaining players are placed in one central queue

  • when a match is completed:
  • both players return to the tournament directors desk to record result
  • players will then be either assigned a new machine and opponent or placed in the queue
  • at the end of 3 hours no more games may start
  • ties broken by the most wins
  • winner is the player with the best win/loss ratio

Stage 4. Livor Mortis - 11pm to 5am - Group Matchplay - 4 player groups/13 rounds/1 game rounds

Using the matchplay.events software:

  • each round players will be assigned into random 4 player groups
  • groups will be assigned 1 random machines per round
  • all games will be played as a 4-player game (unless machine is unable to allow it)
  • groups play in the order randomly chosen by the software for each game
  • 7-5-3-1- scoring
  • player with the most points at the end of the final round is the winner
  • ties within the top 3 decided by count back or single head to head battle on a randomly assigned machine


Stage 5. True Death - 5am to 9am - 4 Hour Flip Frenzy

Firstly, using the matchplay.events software, each machine is randomly assigned two players. The remaining players are placed in one central queue

  • when a match is completed:
  • both players return to the tournament directors desk to record result
  • players will then be either assigned a new machine and opponent or placed in the queue
  • at the end of 3 hours no more games may start
  • ties broken by the most wins
  • winner is the player with the best win/loss ratio

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