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14:00
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07 April 2023 02:00 PM 06 May 2023 02:00 PM
VPGL23 Game8 Big Bang BarWelcome to VPGL23 Game8 Big Bang Bar nominated by visual pinball legend Crackers or Richard.m. 😁Can't remember which one but thankyou for a very fine nomination. This game was released originally designed by Capcom in June 1996. The game was released by Pinball Manufacturing.inc, a division of Illinois Pinball inc after the Capcom pinball division closed down. The game had a production run of 183 machines so what a privilege it is to be playing this gem. The game was designed by Rob Morrison & artwork by Paul Mazur and Stan Fukuoka. We are playing the 3 ball version. We have the option of playing a number of fantastic version including recent game reproduction by VPinWorkshop. Who will be our champion banger and who will be left hungover on the floor.mmmmmmmm🤔
A link the game can be found here
https://www.vpforums.org/index.php?app=downloads&showfile=14734
A link to the backglass can be found here
https://www.vpforums.org/index.php?app=downloads&showfile=3043
A link to the Rom can be found here
https://www.vpforums.org/index.php?app=downloads&showfile=418
Good luck and I hope your time is enjoyable with Big Bang Bar
23:00
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07 April 2023 11:00 PM 08 April 2023 11:00 PM
Death By Pinball 2023 - 5 More Stages of Death - Easter Saturday the 8th of April 2023Here we go again mates!!
Death by Pinball 2023. 9am to 9am on Easter Saturday.
5 IFPA Events in one glorious 24 hour period.
Artwork dropping soon and tickets on sale within the next few weeks. All the usual goodies will be included in the ticket price including:
event entry t-shirt pin survivors patch lunch dinner late night pizza breakfast couple o' beers Event will be limited to 40 players only. Death by Arcade will also be running on the night if that is more your bag. Schedule for that coming soon.
Schedule of pinball comps:
Stage 1. Pallor Mortis - 9am to 2pm - Group Matchplay - 4 player groups/13 rounds/1 game per round (balanced) Stage 2. Algor Mortis - Stage 2 - 2pm to 6pm - Max Matchplay - 4 hours/26 games each Stage 3. Rigor Mortis - 6pm to 11pm - Group Matchplay - 4 player groups/7 rounds/2 games per round (swiss) Stage 4. Livor Mortis - 11pm to 3am - Flip Frenzy - 4 hours Stage 5. True Death - 3am to 9am - Group Matchplay - 4 player groups/13 rounds/1 game per round (random)
Format Details
Stage 1. Pallor Mortis - 9am to 2pm - Group Matchplay - 4 player groups/13 rounds/1 game per round (balanced)
Format:
Using the matchplay.events software:
each round players will be assigned into "balanced" 4 player groups groups will be assigned 1 random machines per round all games will be played as a 4-player game (unless machine is unable to allow it) groups play in the order randomly chosen by the software for each game IFPA (7/5/3/1) scoring player with the most points at the end of the final round is the winner ties within the top 3 decided by count back or single head to head battle on a randomly assigned machine Stage 2. Algor Mortis - Stage 2 - 2pm to 6pm - Max Matchplay - 4 hours/26 games per player
Format:
This event will be completed using the next.matchplay.events software
First, each machine is assigned two players. The remaining players are placed in one central waiting room
When a match is completed:
both players return to the tournament directors desk to record result players then wait in the waiting room until the next group of matches is drawn the event ends when all competitors have played 26 games balanced play order and arena assignment will be used no finals Stage 3. Rigor Mortis - 6pm to 11pm - Group Matchplay - 4 player groups/7 rounds/2 games per round (swiss)
Format:
Using the matchplay.events software:
each round players will be assigned into "swiss paired" 4 player groups groups will be assigned 2 random machines per round all games will be played as a 4-player game (unless machine is unable to allow it) groups play in the order randomly chosen by the software for each game PAPA (4/2/1/0) scoring player with the most points at the end of the final round is the winner ties within the top 3 decided by count back or single head to head battle on a randomly assigned machine Stage 4. Livor Mortis - 11pm to 3am - Flip Frenzy
Format:
First, each machine is randomly assigned two players. The remaining players are placed in one central queue
When a match is completed:
both players return to the tournament directors desk to record result players will either be assigned a new opponent and machine or be placed in the central queue at the end of 3 hours no more games may start. Ties will be broken by the most wins. the player with the best win/loss ratio will be deemed the winner Stage 5. True Death - 3am to 9am - Group Matchplay - 4 player groups/13 rounds/1 game per round (random)
Using the matchplay.events software:
each round players will be assigned into "random" 4 player groups groups will be assigned 1 random machines per round all games will be played as a 4-player game (unless machine is unable to allow it) groups play in the order randomly chosen by the software for each game IFPA (7/5/3/1) scoring player with the most points at the end of the final round is the winner ties within the top 3 decided by count back or single head to head battle on a randomly assigned machine
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