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STTNG with a Shaker Motor


GIBO

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This weeks project is to fit a Pinbits shaker motor kit originally designed for Medievel Madness to my next gen.

These kits have 2 coil inputs and 1 opto input to trigger the motor,Im thinking the coil inputs should also work from a flasher.

Looking for any suggestions on which coils/flasher and opto would make a good trigger point.

Maybe one of the borg ship flashers

I also have some PIGs( pinball interface gadgets) from a few years ago that I might be able to adapt for a few more inputs if needed.

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