Jump to content
Due to a large amount of spamers, accounts will now have to be approved by the Admins so please be patient. ×
IGNORED

Aussie Arcade pin.


Recommended Posts

It looks like I'll be using the old Orbit1 cabinet I've got for this project. It needs a new back anyway. I'll be widening it by putting in a new back, front and floor.

http://images.tapatalk-cdn.com/15/10/11/ca05af24e06d7c03ae7bcdb770e47b53.jpg

http://images.tapatalk-cdn.com/15/10/11/e73f1f2445504b2956bf57dc62df81c7.jpg

http://images.tapatalk-cdn.com/15/10/11/203e135973ff44448bfc5cb68ebb8be8.jpg

http://images.tapatalk-cdn.com/15/10/11/e52ee7be4e28d6bbe880c9b0d7bd3546.jpg

I knew I'd find a use for it. Thanks @Pash.

I'll have to make a new backbox for it though unless someone has one about 750mm wide I can use?

Cheers Trev.

 

I'm using the old backbox for another project.

http://images.tapatalk-cdn.com/15/10/11/8ad96e1da6698fd4975b07af1fffecdd.jpg

http://images.tapatalk-cdn.com/15/10/11/3c60ac9913ef1f1cea6ab8aec76a95c2.jpg

But that's another story.

 

 

 

 

Sent from my SM-G900I using Tapatalk

Link to comment
Share on other sites

I got these in the mail today.

http://images.tapatalk-cdn.com/15/10/13/39be3210c9fbf79b2b77c68eb314df26.jpg

They are two colour red and green and have a controller chip on the back.

They only have two control pins being a serial data in and a clock plus 5v and gnd.

http://images.tapatalk-cdn.com/15/10/13/ac09e0accf2c609a7fcb900330b307b6.jpg

Time to do a bit of reading (I need a refresher on the commands) and have some fun. I just need to download the library for them and play around with the commands.

I've also got some square led rgb ones on the way.[emoji4]

Trev

 

Sent from my SM-G900I using Tapatalk

Link to comment
Share on other sites

I've still got to write the code to read the switch then start the animation, activate the solenoid to shoot the ball, play the sound effects and send a signal to the scoring board. It won't be too hard to do.

 

 

Sent from my SM-G900I using Tapatalk

Edited by BIG Trev
Link to comment
Share on other sites

As mentioned on another post I think I'll be using this in place of a backbox and rear legs on this pin.

http://images.tapatalk-cdn.com/15/10/26/5386cb87a62e21cd8754106f0b51c5e9.jpg

With a little tweaking the newly arrived oled displays fit snugly in the bumper caps.

http://images.tapatalk-cdn.com/15/10/26/53ae05f9efd43301ef434c643235130c.jpg

I'm looking forward to playing with programming these.

Trev

 

Sent from my SM-G900I using Tapatalk

Link to comment
Share on other sites

I managed to remove all the mechs from my old Gottlieb playfield on Friday and fitted the slingshots onto my arcade pin as ball launcher in the shooter lane and the Hyperspace launcher on the left hand side along with the two pop bumpers, a target and 7 rollover switches.

http://images.tapatalk-cdn.com/15/10/30/33d10029b04234809c960760ad3573c6.jpg

http://images.tapatalk-cdn.com/15/10/30/ff653b04222cdab1652e486f3b02fac0.jpg

http://images.tapatalk-cdn.com/15/10/30/c3519beeb2823ebb0ad5607ca3b6d6a8.jpg

http://images.tapatalk-cdn.com/15/10/30/8000f9f825a255cfb7c8cf713b46943c.jpg

http://images.tapatalk-cdn.com/15/10/30/357ee0f7b0a78de308d0e7c024c34856.jpg

http://images.tapatalk-cdn.com/15/10/30/933998e257fbd6da4ff992a6377664ff.jpg

http://images.tapatalk-cdn.com/15/10/30/81ba9d3d13d4cc82293d935dda8c9330.jpg

The faces will be removed from the targets to be replaced with the pac man ghosts.

Small steps at the moment.

Trev

 

I could use another pop bumper assembly if anyone has one for sale?

 

 

Sent from my SM-G900I using Tapatalk

Link to comment
Share on other sites

Another option for homebrew pin sounds is the YX5300 chip based serial players. I've been thinking one for looping background music, maybe mode based, and another for short scoring type sounds and call outs. They don't have the individual sound triggers like the wav-trigger does and may not play multiple sounds at once, but I'm not sure if that is really useful anyway? I have in mind that I may have to arrange sounds by hierarchy so more important ones take precedence.
Link to comment
Share on other sites

What theme will your pin have?

Trev

 

Sent from my SM-G900I using Tapatalk

 

It will be a battle pinny with a player at each end. Its slowly under-way, and when its a bit further down the track i will post it on the forum. Its a lot of work because its being made from scratch.... but that's part of the fun, right?

 

- - - Updated - - -

 

Another option for homebrew pin sounds is the YX5300 chip based serial players. I've been thinking one for looping background music, maybe mode based, and another for short scoring type sounds and call outs. They don't have the individual sound triggers like the wav-trigger does and may not play multiple sounds at once, but I'm not sure if that is really useful anyway? I have in mind that I may have to arrange sounds by hierarchy so more important ones take precedence.

 

I have used the Vmusic2 Player , that uses the YX5300 chip . You use a serial data to it. So yes, nice to use off an arduino or picaxe, but only one track at once and there is a delay in playing whilst you send the data. But you can store a shed load of sounds on it. All these things are worth experimenting with to see which suits you and you are comfortable with using.

 

- - - Updated - - -

 

Oops, just saw the Arduino YX5300 module......The link I went to showed the Vmusic2. Oh well the comments as per my last post still hold....:redface

Link to comment
Share on other sites

Sounds like a great idea. Will it have a hump in the middle?

Yeah it is fun and challenging. I didn't realise what's involved until I started.

I'm having problems with the oleds at the moment. I think I might have damaged the arduino?

I can't get the ufo to display correctly. The code is fine and I've swapped displays with the same result?

Trev

 

Sent from my SM-G900I using Tapatalk

Link to comment
Share on other sites

Sounds like a great idea. Will it have a hump in the middle?

Yeah it is fun and challenging. I didn't realise what's involved until I started.

I'm having problems with the oleds at the moment. I think I might have damaged the arduino?

I can't get the ufo to display correctly. The code is fine and I've swapped displays with the same result?

Trev

 

Sent from my SM-G900I using Tapatalk

 

Then the code may not be fine? one bloody ; or } out of place can ruin your whole day ! God Damn you Gods of C+ Keep trying, its looking good

 

- - - Updated - - -

 

Sounds like a great idea. Will it have a hump in the middle?

Yeah it is fun and challenging. I didn't realise what's involved until I started.

I'm having problems with the oleds at the moment. I think I might have damaged the arduino?

I can't get the ufo to display correctly. The code is fine and I've swapped displays with the same result?

Trev

 

Sent from my SM-G900I using Tapatalk

 

Yes it does a hump in the middle. The test plays on the prototype playfield actually shows that the ball does not launch too much, we all thought it would , but our friend gravity is a fickle thing. The playfields are set at 6 degrees. I designed it in Autocad, but found real world dynamics made us change the location of things on the playfield. But this is all part of the fun, oh plus drinking beer with my test pilots as we test and tweek it.

Link to comment
Share on other sites

On the subject of diy pin sounds

 

... the YX5300 chip . You use a serial data to it. So yes, nice to use off an arduino or picaxe, but only one track at once and there is a delay in playing whilst you send the data. ....

 

In the playing around I've done I can't pick any practical delay. It's 16 bytes for the data packet at 9600 baud so less than 20 ms transmission time. To test I just wrote code that sends from the serial monitor to the mp3 player, just enter a track number and away it plays. Speed appears the same for either mp3 or wav files. I can't get all the modes to work as the doco is pretty poor, but track number selection, next, prev, repeat, vol set etc are ok.

 

An advantage of any serial device over the wav trigger card is less wiring and more flexibility by software reconfiguration

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...