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26/01/16 The Hitchhikers Guide to the Galaxy -


kress
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Going to do this in reverse to the Tumbleweed pinball and post progress pictures

Here is the first photo showing the playfield layout , LCD Backglass and Holographic display.

 

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MARVIN The Paranoid Android

 

 

 

 

[ATTACH=CONFIG]60975[/ATTACH]

 

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Infinite Improbability mounted ( with sticky tape )

 

and Galactic Bar Billiards Installed

 

[ATTACH=CONFIG]60591[/ATTACH]

 

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JACKPOT SCORE AND LIGHTING / ATTRACT MODE LIGHTING

 

 

 

 

Circuit uses a 0>9 self oscillating stepper

 

A Diode Matrix board for scoring and RGB LED selection

 

Transistor buffers for the RGB LEDS

 

Started on the LCD scoring display cut away images .... should be cool

 

 

Also the Infinite Improbability Drive

 

This was a bit fussing about but after a good strong hot cup of tea.....!

 

This thingy Randomizes via the Bumpers and slings a mystery prize eg; Multiball , challenges , ball saver ... etc

It also contains the latches , lighting drives and reset for the G>A>L>A>X>Y targets ( which lite the I I D ).

Sends for video and audio for the I I D plus solenoid drives for the kickout hole are also processed .

 

Cleaning up the wiring harness ..... TOMORROW

 

[ATTACH=CONFIG]61640[/ATTACH]

 

 

Got my video trigger boards this week very exciting ...!

 

 

 

 

 

The game start ,Ball sequencer , Match , 1 or 2 player Start and Game Over

 

 

( sorry the posts are a bit dull at the moment....but soon we shall have gameplay )

 

 

 

First third of the video shows 1 Player mode

 

Sequence 1 ;GAME OVER ,P1 BALL 1, SKIP , P1 BALL 2 , SKIP , P1 BALL 3 , SKIP , MATCH , GAME OVER .

 

Last part showing 2 Player mode

 

Sequence 2 ;GAME OVER ,P1 BALL 1 ,P2 BALL 1,P1 BALL 2 , P2 BALL 2 , P1 BALL 3 , P2 BALL 3 , MATCH , GAME OVER .

 

 

:) - 1 Player button

 

........ and

 

:):) - 2 Player button will be used to start the game ( much like a video game ).

 

 

The lighting board to be mounted under playfield

 

[attach=config]62103[/attach]

 

LOCATIONS STENCILED WITH SPRAY PAINT

 

[attach=config]62104[/attach]

 

THE WIRING .....YUK

 

 

Not much to see this week ... but I did take a break from circuit board duty to fitout

the speakers and the9 " monitor to the backbox .

 

FILE0223.thumb.jpg.f7feb335784ab67abccc5306da35ba73.jpg

 

 

Jackpot and attract lighting

 

 

 

 

VIDEO SCORING first look

 

Put together scoring module for Player 1

 

 

VIDEO SCORING P1 , P2 , CREDIT and BALL locations

 

 

THE ONE SHOT TIMER BOARDS

 

After a bit of buggerizing around this is the circuit Ive settled on

capable delivering a single pulse regardless of the switch being held

or bouncing.

 

1736693282_oneshottimer.gif.0890a3115c618036e09fadf7cd315dc6.gif [ATTACH=CONFIG]62871[/ATTACH]

 

FACEBOOK

 

https://www.facebook.com/pages/The-Hitchhikers-GUIDE-to-the-Galaxy-Pinball-a-work-in-progress/845939408818989

 

LIGHTING

 

 

 

THHGTTG now with new and improved MEGA SCORING

 

 

LANE CHANGE FIRST TEST

 

 

A Teaser showing the video for Disaster Area multiball

 

 

THE GUTS / BALL COLLECT AND RELOAD

 

 

THE CREDIT AND BALL COUNTERS LEFT AND RIGHT OF SCORE

 

FILE0270.thumb.jpg.fa912f2c7c51632052806d49fd4ff5a9.jpg

 

BALL HOPPER

 

Optical sensing of misplaced balls

 

https://www.youtube.com/watch?v=Lr-hrzqFHBc

 

TARGETS ADVANCE CHARACTERS

 

Targets are collected and advance Characters to Zaphod ( lites extra ball / mid playfield kickout hole )

Then round again latching each character in place when all collected ( lites special on outlanes - toggles with bumpers and slings )

 

https://www.youtube.com/watch?v=TPp_n597jTE

 

MAIN FEATURE SCORING AND ADVANCE

 

RAMPS, LOOPS , LANE TARGETS , RETURN LANES

using 4 different scoring devices displayed on one 6 way lighting tree

Adv Level , collect bonus , reset all devices , increase Jackpot value

playfield changes colour on advance

 

https://www.youtube.com/watch?v=aWI9p6s350M

 

GALAXY TARGETS

collecting ' GALAXY ' lites the IID

 

https://www.youtube.com/watch?v=Oc96z-2b4Tg

 

IID mech installed

[ATTACH=CONFIG]64330[/ATTACH]

 

THHGTTG Infinite Improbability Drive Pt 1

1.collect -GALAXY (raises post)

2.shoot left or right loop

 

https://www.youtube.com/watch?v=UlA1wggk8Ug

 

GAMEPLAY

 

Just a minute or so of gameplay to so the dynamic of the game

( and to relieve the boredom )

 

https://www.youtube.com/watch?v=RXJmKbalCiM

 

MARVIN LOCK

 

http://youtu.be/K-vG2c0Bsg8

 

Marvin Multiball

 

Knock down target ( which resets in 5 seconds )

and lock ball in kickout hole behind X 4

 

done with a helping hand returning the ball to the flipper ( it's not this easy )

 

https://www.youtube.com/watch?v=Ty0ZIO2jHuQ

 

Infinite Improbability Drive , part 2

 

Missile challenge

 

1. 2 balls are put in play

2. For the first 30 seconds Eddie the ship board computer will control

the flippers

3. After that the flippers are handed back over

4. A shot on each ramp will need to be made in the next 40 seconds

or the machine shuts down ( Tilts )

5. further than necessary shots on ramps award Jackpot values

6. moves on to falling sperm whale until one ball is left in play

 

https://www.youtube.com/watch?v=qjIJoGXSM_A

 

Eddie the ship board computer

 

This is the the flipper sequencer for the missile challenge where Eddie will take control of the flippers for 30 seconds

 

https://www.youtube.com/watch?v=Xf_2SDsKIg8

 

HYPERSPACE MULTIBALL

Starting at the ramp with a flashing arrow

Collecting 7 ramps in a row starts the feature ( very hard , may have to cut in down to 5 ) EDY I need you !

https://www.youtube.com/watch?v=GIqcS9h0g-c

 

 

PLAYFIELD MAGNET

 

Got the playfield magnet , triggering targets and a few more sounds installed

 

https://www.youtube.com/watch?v=zrvJwBMhOd4

 

DEEP THOUGHT part 1

 

This is the locking location for the Deep Thought Multiball

The inline targets which will score 2X for the first time thru , 3X for the second and then 5X

After that the targets and lock will adv Deep Thought , unlike Marvin ,the destruction of Earth and hyperspace Multiballs ,

Deep Thought will carry over thru the whole game along with the Character challenges.

 

[ATTACH=CONFIG]66065[/ATTACH][ATTACH=CONFIG]66066[/ATTACH]

 

https://www.youtube.com/watch?v=-ejLwxHF1pc

 

 

DEEP THOUGHT Part 2

Video and audio triggers up post and Inline Target reset

https://www.youtube.com/watch?v=zgVBztPPgf0

 

 

LANE CHANGE - CAPTIVE BALL - BONUS MULTIPLIER

 

Return Lanes

Collecting return lanes with lane change advances lighting on captive ball

White , yellow , green ,aqua ,blue , pink ,red .

Once passing red will adv bonus multiplier by 10X

Second passing 100X

Third passing 1000X

Fourth the destruction of the Earth

 

Captive ball

Has two targets which are in Parallel with the return lanes

The Insert the captive sits on displays the progress

The bonus multiplier is displayed by 3 inserts in the centre of the playfield

 

 

https://www.youtube.com/watch?v=RM5dzB5QQ24

 

 

VOGON POEM

 

 

A mash up video of the movie video and double LP relaese of the early 80's soundtrack

 

A feature of the IID the Vogon poem will be a 45 second challenge to stay alive,

scores will rise except when a ball is in a return cycle.

Trapping the ball will be made impossible with reversed timed flippers

 

( push flipper button; on for .5 second , player must then release button to reactivate )

 

 

https://www.youtube.com/watch?v=r6ilVi7Duv4

 

Finally the spinners arrived ( after several attempts )

N.B. this is not.... the final artwork

If someone out there wants to design the Babel fish....go

 

[ATTACH=CONFIG]67341[/ATTACH][ATTACH=CONFIG]67342[/ATTACH]

 

 

http://youtu.be/NXKBcvuoDV0

 

The cabinet starts

 

AA doesn't feel like uploading photos so...

 

https://www.youtube.com/watch?v=cA9OM8WLsFc

 

Thought I might just chuck this in as well

 

https://www.youtube.com/watch?v=hec59GI2zpY

 

https://www.facebook.com/permalink.php?story_fbid=1129319740480953&id=845939408818989

 

LIGHTING

 

https://www.youtube.com/watch?v=45XSbAAhH8Y

 

Mk1 playfield

mounted in ( rough )showing some misaligned inserts

version 2 should fix this up

 

http://youtu.be/7_XD3PVwgq4[/b[/b

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Edited by kress
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Saw the thread title and author and nearly crapped my pants. No number of photos is too many in this thread, keep em coming.

I watch the TV series at least twice a year start to finish, have done for over 25 years.

Dave

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Saw the thread title and author and nearly crapped my pants. No number of photos is too many in this thread, keep em coming.

I watch the TV series at least twice a year start to finish, have done for over 25 years.

Dave

 

Thanks Mate ! should be a fun build . I shall keep the posts coming .

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WOW,can not wait for this to be done!

Amazing,loved the feel and flow of the shots,very cool.

 

Now hurry up!!

 

It's hard to concentrate when there's a new line up at the pizza shop

"thurfus thurfus thurfus Fathom" :confused:

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Marvin , The Paranoid Android

 

240px-Marvin-TV-3.jpg.0901481d10a51a1a5e01fe97dd1f6910.jpg

 

As it happens ( or just cause I think it will be the most fun ) Marvin will be made first.

He is sure to inspire me through the rest of the project.

 

One could expect a circuit diagram and video post very soon .

 

On that note... I will at this point... ask for requests ,.......

Marvin gets to say 10 things when his target is dropped ? ( They must be recorded grabs )

 

I for example would love the poem.....

 

Night time comes

but Darkness won't fill my head

I can see by infra red

How I hate the night

But I don't know of it ever being recorded....?

 

If any-one has a request or knowledge of rare recordings or can mimic Marvin....?

 

1 # "...and then of course I've got this terrible pain in all the diodes down my left hand side..."

"I mean I've asked for them to be replaced but no one ever listens." (Lord - Data)

Edited by kress
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