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MGL 15: Game 7 Momoko 120% [COMPLETED]


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[TR]

[TD]

Momoko 120%

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[TD]

MGL 15 Game 7

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[TD]

Nominated by: Mikie

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[TR]

[TD]http://i189.photobucket.com/albums/z103/holycow1973/momoko2.png[/TD]

[TD]http://i189.photobucket.com/albums/z103/holycow1973/momoko1.png[/TD]

[TD]http://i189.photobucket.com/albums/z103/holycow1973/momoko3.png[/TD]

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Game Settings

 

ROM Name: momoko.zip

 

DIP Switches:

 

Difficulty: Normal

Lives: 3

Bonus Life: 30k

 

Note: These are the same settings as used by TG - Feel free to knock off a record in the name of AA :cool:

 

Game Info

 

Number of Simultaneous Players: 1

Maximum number of Players: 2

Gameplay: Alternating

Control Panel Layout: Single Player

Controls:

 

Joystick: 4-way/8-way :unsure

Buttons: 2 [Fire, Jump]

 

Sound: Amplified Mono (one channel)

 

Game Introduction

 

A platform game released only in Japan. The school building is on fire and Momoko must make her way out of it while avoiding enemies and flames.

 

More detailed information on Momoko 120 and game play can be found here:http://www.arcade-museum.com/game_detail.php?game_id=8732

 

To qualify for MGL points you will need to have submitted a score by stating your score in the subject line of your message, and posting a screenshot in this thread. Submit scores as many times as you like, please post a new message for each new score. Momoko 120% comp closes Sunday 7PM August 12th.

 

Check back here for progress scores..... Good Luck :cool:

 


TG Top 3 Scores

 

[TABLE=class: grid, width: 500, align: left]

[TR]

[TD]Rank[/TD]

[TD]Name[/TD]

[TD]Score[/TD]

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[TR]

[TD]1[/TD]

[TD]David Balaza[/TD]

[TD]482,800[/TD]

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[TR]

[TD]2[/TD]

[TD]Garry Dean[/TD]

[TD]389,500[/TD]

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[TR]

[TD]3[/TD]

[TD]Michael Dietrich[/TD]

[TD]253,700[/TD]

[/TR]

[/TABLE]

 

 

Final Standings

 

[TABLE=class: grid, width: 500, align: left]

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[TD]Rank

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[TD]Name[/TD]

[TD]Score

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[TD]MGL Points

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[TR]

[TD]1[/TD]

[TD]DisQo[/TD]

[TD]815,500[/TD]

[TD]25 http://i189.photobucket.com/albums/z103/holycow1973/goldmedal_t.png[/TD][/TR]

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[TR]

[TD]2[/TD]

[TD]RMacauley[/TD]

[TD]773,200[/TD]

[TD]20 http://i189.photobucket.com/albums/z103/holycow1973/silvermedal_t.png[/TD]

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[TR]

[TD]3[/TD]

[TD]nicko71[/TD]

[TD]502,300[/TD]

[TD]16 http://i189.photobucket.com/albums/z103/holycow1973/bronzemedal_t.png[/TD][/TR]

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[TR]

[TD]4[/TD]

[TD]Spartan[/TD]

[TD]395,300[/TD]

[TD]13[/TD][/TR]

[/TR]

 

 

[TR]

[TD]5[/TD]

[TD]kane[/TD]

[TD]230,700[/TD]

[TD]11[/TD][/TR]

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[TR]

[TD]6[/TD]

[TD]DKong[/TD]

[TD]218,500[/TD]

[TD]10[/TD][/TR]

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[TR]

[TD]7[/TD]

[TD]Brad[/TD]

[TD]159,500[/TD]

[TD]9[/TD][/TR]

[/TR]

[TR]

[TD]8[/TD]

[TD]Mikie[/TD]

[TD]142,300[/TD]

[TD]8[/TD][/TR]

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[TR]

[TD]9[/TD]

[TD]Major_Havoc[/TD]

[TD]106,900[/TD]

[TD]7[/TD][/TR]

[/TR]

[TR]

[TD]10[/TD]

[TD]John73[/TD]

[TD]50,900[/TD]

[TD]6[/TD][/TR]

[/TR]

 

[TR]

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Edited by John73
Updated scores to post final standings
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Beats the hell out of me, you'd have to ask those crazy Japanese programmers :lol

 

The NES version of this game was called "Urusei Yatsura: Ram no Wedding Bell" so that clears things up a bit :laugh:

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26,300

 

0002.png.3b98753e771e3c628ef98339c4082153.png

 

Pissweak starting effort :redface Having real troubles with jump/fire co-ordination on the laptop - this might be a arcade machine game for me.

 

- - - Updated - - -

 

Just waiting for DisQo to jump in on this thread. He is looking for the Jaleco pcb for this game.

 

It is on the 138in1 multi pcb

 

Might send him a PM if he doesn't post a score in the first week of this one.

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230,700

 

some serious bugs in the game, whats with going up an elevator only to go down

an invisible one into the fire :blink:

 

The bugs are bugging me too, I've been getting the down instead of up one a few times, and also once I killed the green slug thing but he didn't drop a P powerup and half of his sprite got stuck on the screen until I finished the level :unsure MAME lists the emulation for this game as 'good' so maybe the PCB does it too...

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306,800

 

The bugs are bugging me too, I've been getting the down instead of up one a few times, and also once I killed the green slug thing but he didn't drop a P powerup and half of his sprite got stuck on the screen until I finished the level :unsure MAME lists the emulation for this game as 'good' so maybe the PCB does it too...

 

PCB does do it. I know this game very well.

 

It bugs out when you are at max power ups.

 

Well heres my score.

 

1968688209_momokoaa.thumb.jpg.ec79b2d895a7df4f3d103856d28984b8.jpg

 

306800

Edited by wingtipvortex
Score In Title
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531,100

 

531,100 and yes it was recorded. Will submit something to TG after we've finished with this game. Should've been more. My first death was caused by the bug sending me straight to the basement instead of up the first escalator.

momoko.png.b59bfab0a9c5dfdef556e4b0cb32276f.png

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531,100 and yes it was recorded. Will submit something to TG after we've finished with this game. Should've been more. My first death was caused by the bug sending me straight to the basement instead of up the first escalator.

 

Excellent score!

 

Congratulations on a new World Record RJM...... :045:

 

OOO

Edited by OOO
My mistake, it's RJM
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