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Does anyone code for the STM32 microcontrollers?


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I've been looking at using an STM32 board to drive some ST7735 lcd boards through SPI but my coding skills aren't upto the task at the moment. The STM32 is a whole new ball game for me and I'm trying to do something that doesn't appear to have been done, not that I can find online anyway.

I don't want to load bitmaps from an SD card, as they draw too slowly but to have the raw data stored in the microcontroller memory. It'll be a 128 x 128 colour image, just arcade sprites so the colours will be kept to a minimum.

If I can't work it out I might go with an Arduino Due or Giga when they become available. They're a lot more expensive though.

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On 18/03/2023 at 8:20 PM, BIG Trev said:

If I can't work it out I might go with an Arduino Due or Giga when they become available. They're a lot more expensive though.

Consider ESP32 as well. Good pool of code to look at, and not so pricey.

Edited by needlebat
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19 hours ago, djc said:

+1 on ESP32. Plenty of code out there and have the option of making it even easier and more flexible using ESPHome, for example https://github.com/ozcantem/esphome_st7735. Added bonus of wifi and mqtt etc so can control remotely and OTA updates.

Well worth a look - the GPIO Binary Sensor should make a great trigger for a video update based on the example linked by @djc

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