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Thread: Cosmic Carnival - SunCoast Pinball

  1. #1
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    Cosmic Carnival - SunCoast Pinball

    https://suncoastpinball.com/

    https://www.thisweekinpinball.com/co...coast-pinball/

    CC-logo.png

    20190509_151611.jpg

    20190509_151829.jpg

    2019-05-18 02.40.35.png

    20190509_152120.jpg



    This should be interesting!....

    A bit surprised there was no thread for this, since it has been out and about for a while.
    Last edited by razorsedge; 18th May 2019 at 01:51 AM.

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    Looks interesting have any landed yet

  3. #3
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    They were still updating the layout last I saw (changed a few ramp shots and stuff) which actually made it look a lot more interesting.
    Love the artwork, its awesome!

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    Seems like they think they have the game about ready for production after x amount of testing, and some alterations....

    The first few production machines are self funded from what I can gather. Seems to be a mini deeproot, doing as much as they can behind the scenes before revealing to anyone, then being ready to market their available production game... smart idea if you ask me.

    Art by Dirty Donny...

    The young lady reviewing the prototype appears to be giving it a +1

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    "The base story is that you’re trying to gain control of the Cosmic Carnival, the greatest carnival in the entire universe. In order to do that, you have to defeat modes presented to you by both the Ringleader and the Cosmic Clown. Your guide is Draleana, and she’ll tell you throughout the game what to shoot and when. This game is rough, tough and FAST. We’ve got the flipper power dialed in, so you can easily chain ramp shots and different combos together."




    Modes demonstrated in video:

    1. Draleana – Shoot the right 3 drop targets 3 times to start mode. Hit drop targets until you spell DRALEANA. Completion awards 1M points.

    2. Comet Chaser – Shoot the left orbit 3 times to start Comet Chaser. From there, hit the skillshot by knocking down the lower drop targets and shooting the ball into the shooter lane, then shoot the lit orbits to complete the mode.

    3. Dunk Tank – Complete all 3 dunk tank targets on the left to start Dunk Tank mode. From there, you have a set time to complete a left to right orbit, and a right to left orbit in sequence. Completion lights Ringleader Multiball at the scoop.

    4. Ringleader Multiball – 3 ball multiball with 30 second ball save. Jackpots are available at the ramps, scoop re-lites jackpots.

    5. Mystic Martians Award – A shot to the scoop when no other scoop modes are running awards a random martian award.

    6. Ringleader Mode – 3 consecutive shots to the ringleader ramp start this mode. To complete, shoot each ramp 3 times in succession. Completion awards 1M points.

    7. Cosmic Clown Mode – 3 consecutive shots to the cosmic clown (right) ramp start this mode. To complete this mode, you must clear all 10 shots to the standup and drop targets.

    8. Security Force – Completing the lower inlane/outlane lamps twice starts this mode. When this mode starts, you must complete the 4 green lit shots. Careful though as these shots change every few seconds.

    9. Skillshot – Plunge the ball and you have 10 seconds to hit the lower drop targets. Shoot the ball back into the shooter lane to get a skillshot award. Awards increase the more you make the skillshot.

    Each mode completion advances the Ringleader or the Cosmic Clown tally by one. You must get both tallies to 5 in order to win control of the Cosmic Carnival. Half the modes belong to the Cosmic Clown, half the modes belong to the Ringleader.

  10. #10
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    From the first impression it originally looked similar to a Williams Cyclone with two exact Cyclone ramps above the bumpers. Not so much anymore apart from the right ramp.


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