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Thread: MGLXXXIX - Game 6 ~ Q*bert (closes 26-May)

  1. #1

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    MGLXXXIX - Game 6 ~ Q*bert (closes 26-May)

    Colorful pyramids …

    MGLXXXIX – Game 6 ~ Q*bert

    Nominated by gamer: John73

    ROM WolfMAME 0.106: qbert. The default settings are 3 lives per game, difficulty normal, 1st extra life 8,000 and each additional 14,000.



    Game Story:
    You must have Q*bert hop on all the squares of each pyramid and change them into the color that they are required to be. Everytime Q*bert is hit by something, he says "@!?@!". You must be careful and be sure that Q*bert does not fall off the pyramid.

    Score Submissions:
    Please make a new post for each score you post, with your score as the first line of your post, along with a screen shot showing your score and initials. This game finishes Sunday 26 May 2019, 7pm Sydney time.

    Please make sure your settings are as above. No continues are allowed when submitting a score and must be played from the beginning of the game. No pausing. No auto fire allowed. No stitching of INP files with save states. Single player only. No cheats allowed.

    Games can be played at the arcade. You must ensure the arcade operator has the game at the MGL game settings for the submission to be valid.

    GAME 6 … Make Coily jump off the pyramid …

    Last played in MGL28 in mid 2016.




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    I know I'm supposed to embrace the challenge, improve my skills and learn to love the game but considering my feelings for Q*Bert are the same as John73's feelings for Burgertime it's going to be a long 2 weeks

  3. #3

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    Quote Originally Posted by RMacauley View Post


    I know I'm supposed to embrace the challenge, improve my skills and learn to love the game but considering my feelings for Q*Bert are the same as John73's feelings for Burgertime it's going to be a long 2 weeks
    Poor old Q*bert. Now you have made him upset ... and he likes you too ...




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    12:20am - been home from work for nearly 1 hour - need to be up in 7 hours - do I play a game? oh how I love Q*Bert

    For those that didn't see the "news" posts - Warren Davis, the programmer of Q*Bert is coming to Australia for the Gala-Gala event at Pincadia at the end of this month - we'll be getting Q*Bert marquees printed up for him to sign - PM me if you're interested - should have pricing in the next 24 hours (sorry to side track and put a sales spiel in the MGL).

    Been soooo busy lately I haven't had time to practice Q*Bert - I'm considering if I want to go for a TG top 10 score on this, but it's in the vicinity of 20 hours and I think I'm too old to play a game that long - we'll see what happens...... Will put up a mediocre score shortly on MAME, but will more than likely try to play Q*Bert at Pincadia to get more practice sitting at a real machine prior to the event in 3 weeks time.

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    Nope... I'm not posting that score. The shame of it...

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    Always loved this game! So hard to find them with working “kickers”.
    The Atari 2600 had a pretty decent port for the time until Colecovision came out with so many of their great conversions.



    Sent from my iPhone using Aussie Arcade

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    Quote Originally Posted by BandontheRun View Post
    Always loved this game! So hard to find them with working “kickers”.
    The Atari 2600 had a pretty decent port for the time until Colecovision came out with so many of their great conversions.
    My old cat used to love watching me play Q*Bert on the Atari...she'd watch him bounce around the cubes and try and catch him

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    Quick attempt after an 11 hour night shift although I don't tend to play this much better when I'm wide awake. Took 5 attempts just to start jumping in the directions I actually wanted to.

    Time for bed
    Attached Images Attached Images

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