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Thread: Black Knight Sword of Rage

  1. #261
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    Yeah its an awesome theme and I love the animations but i still own a GOTLE (me and ray love it) so I pulled out of my BKSORLE. Will be good to see how it ends up though. So many games that are raved about early end up disappointing for me and vice versa. Everyone hated walking dead at release and now its one of the best.

  2. #262
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    A few of sr games are around the 5 shot for layouts... it's nothing strange with him... he does seem to have the knack of making it feel like there is more.

    There is a dude in Germany I think it was that does a bunch of coin door decals specifically for newer sterns... I got one for luci back in the day as a replacement for the stock sticker for acdc.... before Stern went full scrooge.

  3. #263
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    It would be nice if they had the option to change the music a bit .... my old Gotlieb Hulk could do that

  4. #264
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    Quote Originally Posted by Hashman View Post
    Everyone hated walking dead at release and now its one of the best.
    I’ll disagree with you on that statement Hashie. I thought twd was good out of the box. I enjoyed initial code although I didn’t play it too much only a few games at the release and then not again until I bought mine (I think it was just after the big code drop) but I liked the layout and what was initially there for me to sit back and pounce on one when @Dedrok let me know one was available
    In: Houdini, Iron man, TWDLE, Whitewater, WOZ and Xmen
    Out: Avengers Hulk, BOP, Bram Stroker's Dracula, Demolition man, Elvis, Flintstones, Frank Thomas Big Hurt, Frankenstein, The Getaway:HS2, Gorgar, Grand Slam, Hobbit, Judge Dredd, Lord of the Rings, METPrem, Roadshow, Shadow, Spider-Man, STTNG, WCS, Wheel of Fortune, Wild life, WWELE

  5. #265
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    Initial code was poo, but that doesnt mean that you shouldnt like it. Code now is pretty good.

  6. #266
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    Quote Originally Posted by Jesder View Post
    A quick question for you Stern veterans - I was looking at the feature audits in the service menu and noticed that all of them are currently sitting at 0. So the audits that show how many times a mode has been activated, or completed, scores set in rangers, drains, tilts, etc are all at 0. My game is set to free play, but I'd be expecting those audits to still tally up as games are played. Is there something I need to configure for these audits to start working? Or are the audits only tracked on paid games?
    Will have to wait for code
    Audits are always sketchy with early code on new Sterns

    Appreciate the great updates with your game

    Awesome man !
    Pinball, Its an Addiction

  7. #267
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    I contacted AMD about it a few days ago and they were thinking it's due to incomplete code. Regardless, they contacted Stern and then Stern requested for me to perform an audit dump and send the file along. Not sure if i'll hear anything back, but we'll see.

    Quote Originally Posted by Ando77 View Post
    Will have to wait for code
    Audits are always sketchy with early code on new Sterns
    Eschew the standard. Turn the paradigm upside down.

  8. #268
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    I went in to the audit again tonight and noticed they are now actively tracking during play. This has only kicked in to action since I ran the audit dump to USB last night. Not sure why that would be, but the audits now seem to be tracking as a result of that. I sent a message off to AMD to let them know.
    Eschew the standard. Turn the paradigm upside down.

  9. #269
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    Put the Pro in at Hamilton Station hotel in Newcastle today. LE going into Level Up Arcade next month

    1D71D081-279F-469C-A788-3F25EA7C384E.jpg

  10. #270
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    www.pinballmuseum.com.au
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