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Australian Arcade Championships - 17th & 18th of August 2019


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I personally can't wait to see how this format plays out. That said, we could always trial the format one morning at Arcade Club and see how it plays out and it would be great if you could come along and give some feedback.

 

Not really sure what the point of this would be as it seems the format for the AAC has already been decided upon - but happy to give it a go if you want.

 

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@John73 this is a tried and true format used at Replay FX. It has worked for them for years so I am not sure what the hesitation is with using it on this occasion.

 

Just because that is their format, does not mean it is the best format. Just not sure why we have to "copy" a format without looking at alternatives :)

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My main point, which I obviously didn't make clear, is that if a pinball competition was organised in this fashion, the competition organisers would be sacrificed for running such a competition. Either you are a good gamer across all games, or you aren't -there are no free passes to the next round and that it is what I'm afraid is happening in this format.

 

There are many large pinball tournaments around the world that use a similar format - Take INDISC for example: http://www.indisc.com/tournament-rules/

 

Main difference I see is that this arcade comp allows 30 attempts across machines, INDISC allows 1 attempt at 5 machines 'per card', and players are allowed to purchase unlimited cards. The 'pick the machines you're best at' strategy is the same in both, you don't have to play all.

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To win the AAC you will need to play up to 14 games out of the 20 odd available through finals. You will get to choose 8 of those and your various opponents the other 6 in which they are very likely to choose games you are not competent in or that both of you suck at to level the playing field (like choosing to play an EM pinball in a tournament against a higher skilled player to equalise your chances).

 

You can not win this tournament only specialising on 5 games. Being only able to choose a game once through the finals sequence means you will need to be competent in every single game at the event love or hate it. We all know what can happen in finals so even if your opponent chooses a game they specialise in they may bomb out due to a tough run of boards or plain old pressure.

 

Being good at the majority of these games plus having the strategic nous to navigate the finals in my mind is definitely going to find an Australian Arcade Champion.

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  • 4 weeks later...
To win the AAC you will need to play up to 14 games out of the 20 odd available through finals. You will get to choose 8 of those and your various opponents the other 6 in which they are very likely to choose games you are not competent in or that both of you suck at to level the playing field (like choosing to play an EM pinball in a tournament against a higher skilled player to equalise your chances).

 

You can not win this tournament only specialising on 5 games. Being only able to choose a game once through the finals sequence means you will need to be competent in every single game at the event love or hate it. We all know what can happen in finals so even if your opponent chooses a game they specialise in they may bomb out due to a tough run of boards or plain old pressure.

 

Being good at the majority of these games plus having the strategic nous to navigate the finals in my mind is definitely going to find an Australian Arcade Champion.

 

My point though, is that players who are good and/or great across 14+ games could be knocked out early by specialist players on half or less of the games in this format.

 

I still fail to see or understand, why making players play every single game during qualifying is such a hard thing - it will give a true qualifying top 16 and therefore give the tournament the best chance at seeing the No 1 and No 2 qualifiers (which won't be me) battle it out in the final.

 

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There are many large pinball tournaments around the world that use a similar format - Take INDISC for example: http://www.indisc.com/tournament-rules/

 

Main difference I see is that this arcade comp allows 30 attempts across machines, INDISC allows 1 attempt at 5 machines 'per card', and players are allowed to purchase unlimited cards. The 'pick the machines you're best at' strategy is the same in both, you don't have to play all.

 

Pinball V Arcade is not really the same - it's not comparing apples with apples. I've beaten some of the best pinball players in Australia in comps - this is "luck" rather than skill. Put me against a guy like Lambo, Jimmy or Chris Wade (or any number of other players in Brisbane) in 100 games of a particular pinball machine and I'll win a few at least - put them in an arcade game against me that I know, and they are 0% of winning.

 

We are talking in the case of AAC of introducing "luck" in the form of "strategy" into a genre (arcade in this case) where it shouldn't be a factor. Arcade doesn't need luck - it's the same for every single player on the majority of games. Even look at games like Donkey Kong which are probably have more RNG factors than most arcade games - put me against a guy like Robbie Lakeman or John McCurdy - luck does not play such a role in winning as it does with pinball.

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  • 3 weeks later...
@Jimmy Nails

@Tanna94

 

When are we going to be able to see the list of games selected for this event?

 

Working on it now, tricky part is confirming which machines we can get for the event. Aiming to have most if not all games in the line up announced before tickets go on sale on April 16th.

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Working on it now, tricky part is confirming which machines we can get for the event. Aiming to have most if not all games in the line up announced before tickets go on sale on April 16th.

 

Thanks, looking forward to seeing the line up.

Are entrant numbers limited?

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  • 4 weeks later...
Have the games been nominated yet and when are tickets available to buy for comp please .

 

Sent from my CPH1803 using Aussie Arcade mobile app

 

First 10 games of the comp have been announced and are:

 

Space Invaders

Galaga

Donkey Kong

Pac-Man

Frogger

Dig Dug

Centipede

Mr. Do

Wonderboy

Puzzle Bobble

 

More games will be announced via the BPAC Showcase 2019 Facebook page until the total comp list of 20+ games have been announced.

 

Tickets are available to purchase from the website below:

 

http://bnepac.org/tickets/#cmtoc_anchor_id_3

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Hey mates

 

If you are planning on bringing family and friends along to meet some of the special guests or to cheer you on in any of the many competitions, please make sure you sign up to the Ekka Newsletter.

 

Keep an eye on your inbox over the next week and a bit.

 

Newsletter sign up at the bottom of the Ekka home page at ekka.com.au

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  • 3 weeks later...

Hey mates

 

Couple of updates

 

Firstly, the BPAC Merch Store is officially open. Thanks to our mates at Indigo Wolf you can now order all the posters, Brisbane Pinball Masters and Kong Off 3 merch your heart desires.

 

https://indigowolf.com.au/bpac/

 

We have both designs in uni sex sizes, womens sizes, long sleeve tees, hoodies and hats. You also have 4 colours to choose from and whether you would like the main design on the front or on the back with a sweet sweet pocket.

 

The biggest thing to please keep in mind is that all merch must be ordered before Monday the 15th of July. All merch will be sent to Netherworld and can be collected when you drop by to pick up your gate passes, lanyards and showbags. Again, you must order before this date as a second run of printing is at this stage not on the cards and only super limited stock will be available at the event.

 

Also we have a link up for people to complete a quick player bio. They have started rolling in from some players and we are loving reading them.

 

The form is here: https://forms.gle/yQnX1UFvxuSbRoEu5

 

Profiles here: http://bnepac.org/player-bios/

 

Just reminder that all tickets must be purchased through eventbrite. Go to http://www.eventrbite.com and put BPAC in to the search bar and all available events will pop up. Just a reminder that the Classics Flip Frenzy has SOLD OUT.

 

All special guests have now been announced and can be found at http://bnepac.org/special-guests/

 

Any questions please feel free to shoot me a PM.

 

Cheers!!!

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The eleventh title to be featured in the Australian Arcade Championships is...

 

672315328_GnGAAC1.thumb.jpg.29e315ad71471bec9adefc8a1299f14a.jpg

 

This announcement will be made on the BPAC Showcase Facebook page tomorrow but I thought I'd let the AA'ers know a little early!

More game announcements to be made weekly!

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The eleventh title to be featured in the Australian Arcade Championships is...

 

https://www.aussiearcade.com/attachment.php?attachmentid=148388

 

This announcement will be made on the BPAC Showcase Facebook page tomorrow but I thought I'd let the AA'ers know a little early!

More game announcements to be made weekly!

 

Oh dear lord - I'd rather play Nibbler than G&G :D

 

I still may attend this event, work commitments allowing :)

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  • 2 weeks later...
Question. After reading the bpac rules for the comp it says qualifying rounds are limited to 15 minute games and games that exceed this time will be deemed ineligible to qualify. Does that mean you must die before the 15 minute limit is reached?

 

Sent from my SM-G960F using Aussie Arcade mobile app

 

Nope, you just need to stop playing after 15mins and alert one of the tournament directors so they can register your score.

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Another question that perhaps u can answer. The bnepac website doesn't list tron nor metal slug 2 as games that are included in comp that is bugging me as don't want to practice on them if they're not being recognised. Should i put my fears to rest?

Nope, you just need to stop playing after 15mins and alert one of the tournament directors so they can register your score.

 

Sent from my SM-G960F using Aussie Arcade mobile app

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Another question that perhaps u can answer. The bnepac website doesn't list tron nor metal slug 2 as games that are included in comp that is bugging me as don't want to practice on them if they're not being recognised. Should i put my fears to rest?

 

Sent from my SM-G960F using Aussie Arcade mobile app

 

Put your fears to rest, the bnepac website currently only lists the 10 initially announced games. The Brisbane Pinball and Arcade Collective Facebook page is where new game announcements are made weekly. I hadn't thought about the bnepac website, so thanks for bringing it up, I'm not sure who manages that website so having it updated weekly may be tricky, but once the entire comp list has been announced I'll make sure the bnepac website gets updated.

 

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I see Moon Patrol has be added

 

Q what DIPs will all the games be on?

 

 

Sent from my iPad using Aussie Arcade

 

An official dips list will be posted on this thread once all games have been announced which should be within the next few weeks. But for the most part, expect all games to be on TGTS settings.

 

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Also, I've been so busy that the last two games announced on the Facebook page haven't been posted here yet. So here are the fourteenth and fifteenth games in the comp.

1228086461_BlazingStarAAC.thumb.jpg.02f7777d1fa4aa3e3b707b50bd382285.jpg

1231337784_MoonPatrolAAC.thumb.jpg.ca50cbcd82690f01ac502cc2cebfafec.jpg

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