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    Thread: MGL 34 - Game 10 ~ Sinistar (closes 21-Jan)

    1. #71
      SectionZ's Avatar
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      Couple of Basic Game play Tactics that should help a little...

      Mining Crystals: Figure out which are the best rocks for you to mine & a method to extract and collect crystals! on wave one I like to focus mainly on medium size rocks, Larger rocks offer better cover & don't get smashed as easily for these reasons they may be better for Waves 2 & 3, keep mining the same rock & stay close to it! Spend as much time as you can mining.

      Mine mine mine.png

      Workers (RED): Ignore these completely! harder than it sounds at first, it's only natural to chase after them & try to get back that crystal they stole from right under your nose! but forget it & stick with your method of mining rocks. The quicker the Sinistar is complete the quicker you can start killing him & also continually shooting at the workers makes the game feel even more frantic.

      Some of the info (tips) available is poor IMO, wasting crystals on an unfinished Sinistar for example didn't help me any.

      Wave 2 doesn't seem so bad once you have spent some time on Wave 3

    2. #72
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      NO! so close to defeating the 3rd sinistar, quite a few bombs left & I already got some off.
      Attached Images Attached Images

    3. #73
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      Not very keyboard friendly this one.

      0000.png

    4. #74
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      Quote Originally Posted by SectionZ View Post
      132,670
      .
      NO! so close to defeating the 3rd sinistar, quite a few bombs left & I already got some off.
      Fantastic score! ...

    5. #75
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      Day 9 of 17 ...

      New day, new leader ...



      Now it's 2018, it's today, and nothing has changed ...


    6. #76
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      107.740 destroyed my 2nd Sinistar


    7. #77
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      IMG_6434a.jpg

      Sorry, I was trying to get a decent pic of the initial entry screen and it timed out before getting the F in. Played this on a JROK Multi-WMS pcb (in a Robotron cab). It's sideways, but you can map the controls so they play properly. Using an 8-way though instead of a 49-way. Other than that, it plays pretty well.

    8. #78
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    9. #79
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      60,810pts

      Performed and recorded using WolfMAME v.181

      INP here:
      https://drive.google.com/file/d/1BHT...ew?usp=sharing

      sinistar0180114bts60810pts.jpg

      I just left TG and will be submitting all my MGL performances here at Aussie Arcade from now on. Cheers everyone!

    10. #80
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      Quote Originally Posted by CrazyKongFan View Post
      112705

      IMG_6434a.jpg

      Sorry, I was trying to get a decent pic of the initial entry screen and it timed out before getting the F in. Played this on a JROK Multi-WMS pcb (in a Robotron cab). It's sideways, but you can map the controls so they play properly. Using an 8-way though instead of a 49-way. Other than that, it plays pretty well.
      Plz Fred with the excuses

      Good score sir. And Creech and Flip too. Destroying the 2nd Sinistar is boss.

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