North Qld Tropical Winter Pinball Carnival 9th and 10th June (Townsville)
Hi All,
@AlexMc and myself are looking to run a combined series of events over a couple of days in Townsville and would love it if any southern members would like to join us and enjoy a break from your cold winter and see why the tropics are so good to live in!
At this stage we have a tentative (but very likely) plan of the following:
Fri 9th June and Sat 10th June
Fri night 6-9pm Flip Frenzy at Alex's place (West End Townsville)
Sat 9am-approx 3pm Alligator Creek Open at my place (just south of Townsville)
Sat 6pm onwards, West End Wizards at Alex's place
Qualifying for West End Wizards can be either Friday night (better for locals), or Saturday up to 6pm (to cater for those that might fly in)
Details of the comps below
Other considerations - For those who might fly in - i will tag a few that have previously expressed interest @chopchop @Replay @Dicky @pingun @ctucker @blown36 please tag any others that might be keen.
Alex's place is only a couple of minutes from the airport, so Alex and I can ferry people from airport to his place, and to my place for the Saturday comp if people don't want to grab a car or taxi
Alex can also offer some accommodation for those travelling, contact him for info, but essentially you would be camping in the shed (with the pinballs), he may also be able to bring his caravan in which would be some more bedding. Otherwise, the Mercure Inn is also very close of Alex's place, or there are plenty of options along the Strand (waterfront)
I will organise a BBQ lunch for Saturday, and we can work out something for dinner on Sat night
Machines:
Alex's place
Fishtales
Ghostbusters Pro
ACDC LE
STTNG
Kiss (Bally)
Fireball Classic
Meteor
Motordome
Spy Hunter
Sinbad
Theatre of Magic
Judge Dredd
Twilight Zone
Dirty Harry
Jackpot
My Place
Spiderman
Shadow
Sinbad
Paragon
Medieval Madness
Xmen LE
ACDC Premium
CFTBL
Monster Bash
Who Dunnit
Possibly Jungle Queen
West End Flip Frenzy (Alex’s place)
Entry - $10
Prize Split
1st $100, 2nd $50, 3rd $25. 1st – 4th will also receive a trophy.
Fri 9th June
Start 7pm, Finish 10pm
All players are entered into a random draw, with 2 players drawn to play each available machine. First name chosen is the player 1. The rest of the players are placed in one central queue.
When a game is completed:
- The loser stays on the same machine, unless he has lost twice in a row, in which case the winner stays on.
- The player leaving the machine moves to the back of the queue.
- The player staying on the machine plays in the same position (P1/P2) as he played in the previous game.
- The player at the front of the queue moves up to play the player staying on.
At the end of the 3 hours, no more games may start. The winner is the player with the most games won. Ties are broken by fewest losses.
West End Wizards (Alex’s Place)
Entry $10
1st $100, 2nd $50, 3rd $25. 1st – 4th will also receive a trophy.
No practice prior to qualifying.
Qualifying as a single player game from 1pm on Friday 9th June, until 6:45pm, or after 10pm Fri 9th June (to allow for flip frenzy) , or after Alligator Creek Open, between around 3pm to 6pm Sat night 10th June.
Qualifying - each player plays 12 machines, with scores ranked highest to lowest. Highest score will get 100 points, with decreasing values from there using the scoring system where 1st position gets 100 points, 2nd 97, 3rd 95, 4th 94 and decreasing by 1 point from there.
The top 16 qualifiers will play off in a quarter final which will be a best of 3 games.
The quarter finals will start at 6pm Sat 10th June at Alex’s place
Top 16 will be allocated into 4 groups as follows:
Group A: 1,8,9,16
Group B: 2,7,10,15
Group C: 3,6,11,14
Group D: 4,5,12,13
The top 8 will progress to a semi final - top 2 from each group of 4 in quarter final as follows:
Semi Final – Best of 3 machines in this round (Based on positions in previous round)
Group E: A1, B2, C2, D1
Group F: A2, B1, C1,D2
The top 4 (top 2 out of each group in semi final) will progress to the Final – 3 machines in this round
Final 4: E1, E2, F1, F2
All matched for the 3 rounds of the finals will be scored using the 7,5,3,1 system – ie: 7 points for 1st in a group, 5 for 2nd, 3 for 3rd and 1 point for 4th position.
Ties for any cutoff positions (ie: progressing from round 1 to 2, or 2 to 3) will be decided on a head to head match on the shortest playing machine available. Ties for positions in the top 4 will be decided in the same manner.
Alligator Creek Open – Sat 10th June (Rob’s Place)
Entry $20
1st $200, 2nd $100, 3rd $50. 1st – 4th will receive a trophy
Start 8:45am - No practice games once competition has started
Round 1:
4 player games on 3 machines.
Players grouped randomly
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 2:
4 player games on 3 machines
Players grouped based on Round 1 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 3:
4 player games on 3 machines
Players grouped based on Round 2 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 4:
4 player games on 3 machines
Players grouped based on Round 3 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 5:
4 player games on 3 machines
Players grouped based on Round 4 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
After Round 5, top 8 progress to the semi-finals
Semi Final:
4 player games on 3 machines randomly selected
2 groups of 4 based on seeding 1,4,5,8 and 2,3,6,7
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th) - the top 2 from each group will progress to the Final
Final:
4 player games on 3 machines.
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
In the event of any round having a tied ranking for the final or to make the cut for a qualifying round, those players who are tied will play a multiplayer tiebreaker game on a single machine randomly drawn.
Single Ball of Death Side Comp - Sat 10th June (Rob’s Place)
Entry $5
1st $80 2nd $40 3rd $20 4th $5, Last $5
This is just intended as a bit of a fun event, and will have a reasonable degree of luck involved. These games can be played between rounds, or if a machine is free during a round (you need to ensure there are no groups waiting to play it). Need to play in groups of at least 2, to record scores.
Qualifying:
Will be conducted on 3 machines: Sinbad, Paragon and a 3rd to be determined
You must plunge the first 2 balls, and NO FLIPPER hits are allowed before or during the ball is in play. Nudging is permitted. If a player accidently touches the flippers once during either of the first 2 balls, their score will be recorded as whatever the score is after draining that ball. If the flippers are touched more than once in the first two balls, they will have a score of 0 recorded for that game.
The 3rd ball can be played as normal
Scores will be recorded for each player with scores ranked highest to lowest. Highest score will get 100 points, with decreasing values from there using the scoring system where 1st position gets 100 points, 2nd 97, 3rd 95, 4th 94 and decreasing by 1 point from there.
The top 4 ranked scores will play a best of 3 (on the same 3 machines), under the same rules (ie: first 2 balls plunged, no flippers), 3rd ball played as per normal.
Scoring will be IFPA 7,5,3,1 for the finals component.
@AlexMc will chip in with any more info, or if those who are keen but have questions (or suggestions for comp formats), please let us know.
If you are keen, can you let us know in the thread so we get an idea of numbers, and can confirm details. We prob don't want more than 40, and preference will be given to those who are travelling and/or express interest early. There will be quite a few locals keen to attend, but wanted to open it up first to forum members who we have had the pleasure of meeting at various comps and events over the last few years.