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Batman 66 - the next Stern


chopchop

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Haha you've probably already updated your batcode .....BatDoug.

 

I'll lift my batgame [emoji6]

 

Sent from my GT-I9507 using Tapatalk

 

Not yet BatDave they are releasing it that quick I am still 2 code updates behind.... :cool:

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  • 2 weeks later...

V1.00.0 - Nov. 15, 2018

=======================

 

- Added a setting to enable the SLE custom speech.

*Note to SLE owners:

email a photo of your game along with your name and serial number to

bug.report@sternpinball.com to have your features enabled in the next

release.

- Added some SLE custom speech.

- Egghead 47/48, 102/103, and 109 now contribute to the bonus when won.

If Bookworm has been won, the (cumulative) Egghead bonuses are awarded

at the end of each ball.

- Added a setting to limit the main channel multiplier. This can be set

to 2X - 5X, or UNLIMITED. The default is 5X. (This award is earned by

finishing any of the King Tut modes after the first (the first saves

the minor villain progress).

- Fixed a scoring issue that was causing major and minor villain mode

scores to be too high after defeating several major villains.

- Resolved an issue with the gadget lock that was causing the timing to

be off by so much that is was no longer possible to achieve a lock using

the button.

- Maximum playfield multiplier from the Atomic Pile lowered to 3X (from

5X).

- Reworked King Tut main channel multiplier such that the next multiplier

earned is one more than the last one earned. This allows the main channel

multiplier to increase even if Bookworm has not been won.

- Added add-a-ball for super jackpot during batusi multiball.

- Cleaned up add jackpot shot logic for Batusi. The display will not show

the pop bumper hits to add a jackpot shot if one cannot be added (either

due to all of the jackpots being lit, or because the super jackpot is

lit).

- Added a lamp effect for pop bumpers when they are available to add a

jackpot shot during Batusi.

- Added new video clip for batusi super jackpot.

- Shortened some video clips for Batusi.

- Cleaned up Batusi award display effects.

- Added instructions to the Batusi background display effect.

- Removed text boxes from Batusi and reworked the display to have the same

look and feel as the rest of the game.

- Added settings for Batusi mode (pop hits and shots to light the super

jackpot).

- Added total effects for minor villain wizard modes.

- Added right target bank targets to Batusi. One hit to the right bank

(instead of completion) enables the pop bumpers for scoring/increases.

- Fixed an issue where the mode select (minor villain and minor villain

wizard) sound was being made even for the cases when the selection did

not change (i.e. there was only one item to select).

- Added add-a-ball + add more time to mystery if both can be awarded at

the same time.

- Fixed an issue with mystery where the award could be multiball, which

when awarded, would then not allow the player to select a minor villain

mode if the TV was lit.

- Fixed an issue that was causing the new minor villain reset adjustment

to not work correctly for some villains.

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  • 3 weeks later...
  • 2 weeks later...

@Macca101010 ya slipping with the release updates, it is time.....emoji time!

 

 

V1.02.0 - Dec. 20, 2018

=======================

 

- Added attract mode operating instructions. This is on a setting,

ATTRACT OPERATING INSTRUCTIONS, default is ON. This shows a sequence

in the attract mode about inserting coins, pressing start, launching

the ball, and using the flippers.

- Added SLE custom speech for the batphone hurry-up. This occurs at

the 15 second mark, once per start.

- Shame modes start as multiball the first time they are played. They

will then be started as timed modes until all of minor villain modes

have been played within the season.

- Type of GI lamps in the light table changed to GI; these were marked

incorrectly.

- Cleaned up city scene video clips. Fixed Morganbilt Library video

clip, which was converted using the wrong aspect ratio, and showed

black bars on each side of the clip.

- Fixed a bug with hold bonus x; it was not being held.

 

- Con

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@Macca101010 ya slipping with the release updates, it is time.....emoji time!

 

 

V1.02.0 - Dec. 20, 2018

=======================

 

- Added attract mode operating instructions. This is on a setting,

ATTRACT OPERATING INSTRUCTIONS, default is ON. This shows a sequence

in the attract mode about inserting coins, pressing start, launching

the ball, and using the flippers.

- Added SLE custom speech for the batphone hurry-up. This occurs at

the 15 second mark, once per start.

- Shame modes start as multiball the first time they are played. They

will then be started as timed modes until all of minor villain modes

have been played within the season.

- Type of GI lamps in the light table changed to GI; these were marked

incorrectly.

- Cleaned up city scene video clips. Fixed Morganbilt Library video

clip, which was converted using the wrong aspect ratio, and showed

black bars on each side of the clip.

- Fixed a bug with hold bonus x; it was not being held.

 

- Con

Awesome

 

29b3653c63e4bd34422d5e54a75e7600.jpg

 

Sent from my GT-I9507 using Tapatalk

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I have gone thru the SLE code to hear all the custom call outs ( Adam West's name call outs ) @Cooked71 Mark has been added to the code this time around and @Macca101010 same as David and for me Ron is available which is close enough to Con I suppose.

 

Still going thru it and I am sure I have read the name Buddy to be available so that I can make my own custom Adam West code.

 

- Con

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I have gone thru the SLE code to hear all the custom call outs ( Adam West's name call outs ) @Cooked71 Mark has been added to the code this time around and @Macca101010 same as David and for me Ron is available which is close enough to Con I suppose.

 

Still going thru it and I am sure I have read the name Buddy to be available so that I can make my own custom Adam West code.

 

- Con

Get cracking on it BatCon [emoji106]

 

Sent from my GT-I9507 using Tapatalk

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@Macca101010 ya slipping with the release updates, it is time.....emoji time!

 

 

V1.02.0 - Dec. 20, 2018

=======================

 

- Added attract mode operating instructions. This is on a setting,

ATTRACT OPERATING INSTRUCTIONS, default is ON. This shows a sequence

in the attract mode about inserting coins, pressing start, launching

the ball, and using the flippers.

- Added SLE custom speech for the batphone hurry-up. This occurs at

the 15 second mark, once per start.

- Shame modes start as multiball the first time they are played. They

will then be started as timed modes until all of minor villain modes

have been played within the season.

- Type of GI lamps in the light table changed to GI; these were marked

incorrectly.

- Cleaned up city scene video clips. Fixed Morganbilt Library video

clip, which was converted using the wrong aspect ratio, and showed

black bars on each side of the clip.

- Fixed a bug with hold bonus x; it was not being held.

 

- Con

@thegrunta666; Bye bye @Budgie from the GC score. :)

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  • 3 weeks later...

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