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Thread: Batman 66 - the next Stern

  1. #1481
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    Quote Originally Posted by Macca101010 View Post
    Ahhh looks like we have a new Catwoman signature edition. https://uploads.tapatalk-cdn.com/201...515cb20e76.jpg
    Nice, but a little bit lazy. Just the backbox and translite?


    Sent from my iPhone using Tapatalk

  2. #1482
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    Quote Originally Posted by Cooked71 View Post
    Nice, but a little bit lazy. Just the backbox and translite?


    Sent from my iPhone using Tapatalk
    Yeh pretty much, other than the Julie Newmar signed card.

  3. #1483
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    Quote Originally Posted by Macca101010 View Post
    Yeh pretty much, other than the Julie Newmar signed card.
    not knowing much about batman 66 the only julie newmar i'd heard of was from this :

  4. #1484
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    Quote Originally Posted by Macca101010 View Post
    Ahhh looks like we have a new Catwoman signature edition. https://uploads.tapatalk-cdn.com/201...515cb20e76.jpg
    Anyone know what version this is based on?

  5. #1485
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    Quote Originally Posted by DKong View Post
    Anyone know what version this is based on?
    Profit

  6. #1486
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    Quote Originally Posted by Wotto View Post
    Profit
    Comedy Gold.

    It's a Premium with different translite and head box decals. Probably comes with a letter saying Gary bought a new Harley?

  7. #1487
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    Why not a batgirl version?
    live between the flip and the tilt

  8. #1488
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    I can just see the next 15 or so versions based on a particular villain coming out every 6 months or until the bubble bursts on this pinball economy.

  9. #1489
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    Side decals look purrr-fect on the catwoman edition.

  10. #1490
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    Woohoo

    New code:
    V1.05.0 - Nov. 7, 2019
    ======================
    - Joker #2 switch will no longer complain in the tech alert, as some games
    were made without this switch.
    - Fixed the size of the "HOW TO PLAY PINBALL" video clips in attract mode
    so they fit properly inside the TV.
    - Reversed the top lane lamps for skill shot so they now follow the flow
    of the ball.
    - Added compensation for game features when the shooter lane switch is
    not working. Inhibit right loop and left loop switches from being scored
    when the shooter lane switch is bad (the skill shot switch is used for
    backup).
    - Added SLE speech.
    - Added support for the coin door interlock switch.
    - Updated to system v2.35
    - Updated to nodeboard firmware v0.52.0
    - Added Standard Adjustment "MAX PLAYERS PER GAME". Values are 1 to 4,
    with a default setting of 4. This can be used to limit the number
    of players that can be added to a game.
    - Added Service Menu selection UTIL->ENDGAME. This selection is only available
    when there is an active game. When selected the operator will be prompted
    to confirm that they wish to end the current game. Once confirmed and upon
    exiting the Service Menu, the game will be in attract mode.
    - Added Standard Adjustment "ALLOW LEFT+START TO END GAME". Values are:
    "NEVER", "FREE PLAY ONLY", and "ALWAYS". Default value is "NEVER".
    During an active game, if the LEFT FLIPPER+START BUTTONs are held for
    two seconds, the game will be ended.
    - Added Standard Audit "TOTAL PLAYS ENDED", which will track the number of times
    a game is ended via the Service Menu or FLIPPER+START BUTTONs.
    - Added Standard Adjustment "CREDIT FORMAT". Values are:
    "ACTUAL FRACTION" and "REDUCED FRACTION". Default value is "REDUCED FRACTION".
    For a USA coindoor when inserting three quarters:
    "REDUCED FRACTION" would display "1/4", "1/2", "3/4"
    "ACTUAL FRACTION" would display "1/4", "2/4", "3/4"
    - Update Italian translation of "ENTER INITIALS" to "INSERISCI LE TUE INIZIALI"
    - Updated instructions for RESTORE SETTINGS.
    - Reordered items in UTIL->VOL, moved CABINET SPEAKER TYPE to be after
    BACKBOX SPEAKER TYPE.
    - Added UTIL->RESET->VOL which will reset all audio settings to their
    default values.
    - Append (MAX) to the credit message if the number of credits equals
    the CREDIT LIMIT adjustment.


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