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Thread: MGL 28 - Game 6 ~ Q*bert ~ [FINISHED]

  1. #1
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    MGL 28 - Game 6 ~ Q*bert ~ [FINISHED]

    %!#?@!

    MGL 28 Game 6 ~ Q*bert




    Nominated by gamer: John73

    ROM: qbert (US set 1)

    Game Story:
    A two-legged, big-nosed, orange creature jumps diagonally around on a pyramid, changing the colour of the blocks it lands on. Avoid most moving objects and characters while luring Coily, the snake, to his demise by jumping off the edge of the pyramid onto one of the flying disks. A colourful game!

    Score Submissions:
    Please make a new post for each score you post, with your score as the first line of your post, along with a screen shot showing your score and initials ...
    This game finishes Sunday 17 July 2016, 7pm Sydney time, Australia.

    Please make sure your settings are as above. These are first extra life at 8,000 and then extra life each additional 14,000. No continues are allowed when submitting a score and must be played from the beginning of the game.
    No cheats allowed!

    GAME 6 ... Jump to it!



    Final Results ...



    Congratulations to CWK for winning Game 6.



    Last edited by OOO; 17th July 2016 at 05:43 PM.

    Ask your friends to play in MGLXLII. Don't procrastinate, participate ...

  2. #2
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    I used to love this BITD at Timezone.
    I haven't had a lot of luck playing it with a non-diagonal joystick.

  3. #3
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    Attachment 95380

    Never played this other than a passing token here and there. I'm playing with arrow keys on a keyboard.

    So far, I tend to randomly jump off the grid for no apparent reason, even without pressure. I suspect I'll learn to not do this in time.

  4. #4
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    Great game - this MGL has had the best array of games ever chosen, well done to nominators.

  5. #5
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    Quote Originally Posted by mark68 View Post
    I used to love this BITD at Timezone.
    I haven't had a lot of luck playing it with a non-diagonal joystick.
    I never played it at all BITD but I struggle using a joystick on my cab but using a keyboard instead helps. Last time this came up in MGL (MGL20), @John73 that helped by suggesting keyboard settings as per below (and it helps):
    Attachment 95383

  6. #6
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    qber0007.png

  7. #7
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    Attachment 95388

    Some improvement. Less random jumps off the grid for no reason.

    To humor myself, I looked up the WR on TG for mame and it's 11 mil. The arcade WR is 37 mil.

  8. #8
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    Q*bert...




    Sent from my iPhone using Aussie Arcade
    My Twitch stream - twitch.tv/bigredbird1

  9. #9
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  10. #10
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    Quote Originally Posted by bigredbird View Post
    Q*bert...
    I didn't see a score in this post. Get crackin'.

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