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CPS-1 Layer Handling?
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Question
RetroRepair
Am I to assume the C board deals with this aspect of the system or is it handled elsewhere?
I have a Final Fight bootleg that works fine but the sprites stay on top of the bg layers, in other words, they don't appear through doorways, they walk through walls :o
I know it's not the A board and I doubt it's the B board. I'm pretty sure Final Fight used a different CPS-B IC other than what I have on this one though, it's an 02. Not heared the same complant from others with this bootleg though, maybe something should be jumpered.. Both B and C boards are boots where as the A is a Capcom original.
Is there any resource with documentation on these C board chips?
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