Thanks Thanks:  0
Page 1 of 6 123 ... LastLast
Results 1 to 10 of 58

Thread: MGL - X Game 7: Space Invaders(Midway/Taito)

  1. #1
    Join Date
    Apr 2006
    State
    Launceston, Tas
    Posts
    10,576
    Mentioned
    93 Post(s)
    Quoted
    477 Post(s)

    MGL - X Game 7: Space Invaders(Midway/Taito)

    Game 7: Space Invaders
    Rom: invaders (midway/taito)

    Randomly selected from the MGL Xgame list, game 59 on the list

    Nominated by Wingtipvortex




    Current hiscore held by noone



    Manufacturer: Midway Manufacturing Co.
    Year: 1978
    Class: Wide Release
    Genre: Space
    Type: Videogame
    Sub:
    Monitor:

    Orientation: Vertical
    Type: Raster: Standard Resolution
    CRT: Black and White with a Color Overlay
    Conversion Class: unique
    Number of Simultaneous Players: 1
    Maximum number of Players: 2
    Gameplay: Alternating
    Control Panel Layout: Single Player
    Controls:
    Joystick: 2-way (left, right) [Left/Right button on the Bally/Midway North American Version]
    Buttons: 1 [Fire]
    Sound: Amplified Mono (one channel)



    Dip switch settings

    Lives 3
    Bonus 1500

    Space Invaders Description

    The original space alien vertical shooter. Move your tank back and forth along the bottom of the screen and shoot endless waves of aliens marching towards earth. Shoot the flying saucer for extra points.


    Cheats, Tricks and Bugs

    Popularized right after the release of the game, the "FURRER" trick allows you to get 300 points per mystery ship every time. It has to do with the way the random number generator works - at the beginning of every board count 22 shots (whether you hit an invader or not). Wait for the mystery ship. Shoot once to hit it to earn 300 pts. Now count 14 shots. Wait again for the mystery ship. Shoot once at it for another 300 pts. count 14 shots and repeat for the rest of the level. once on the new level, start again at 22 and repeat to 14. This trick was invented by Eric Furrer who to this day holds the Stratford Record for non-stop Space Invaders play -- 38 hours and 37 minutes and an accumulation of 1,114,000 points (111 roll overs, averaging three rolls an hour).
    Mystery Ship Shot Deflection: On the fifth wave of invaders, the second mystery ship will deflect your shot with the rarely heard "deflection shot;" a shot played backwards.





    (http://www.klov.com/S/Space_Invaders.html)






    Games are picked through a random generator from the list compiled in the MGL X thread. To have your games included in the pick you need to submit a score. You can add to this list at any time.
    Remember to make your score valid you need to post your score in the subject line and don't forget your screen shot, any troubles let me know.

    Your scores need to be in by next Monday 8th of February BY 8PM (NSW daylight savings time).

    DKong

  2. #2
    Join Date
    Apr 2009
    State
    NSW
    Posts
    448
    Mentioned
    2 Post(s)
    Quoted
    0 Post(s)
    Fan-freaking-tastic !

    *The* classic videogame.

    Had a quick game tonight... rusty at 4310.

    Last edited by shabu; 1st February 2010 at 09:36 PM.

  3. #3
    Join Date
    Apr 2008
    State
    Tasfunkia
    Posts
    6,271
    Mentioned
    37 Post(s)
    Quoted
    261 Post(s)
    Farkin super!!! Hardest game ive seen come up on MGL!!

  4. #4
    Join Date
    Apr 2006
    State
    Launceston, Tas
    Posts
    10,576
    Mentioned
    93 Post(s)
    Quoted
    477 Post(s)

    Bit hard to believe it has never come up in the MGL, can't see anyone cracking a million 38 hours ,
    I don't think I have made 10,000 before or not much over anyway, should be some close scores this week you would think.

  5. #5
    Join Date
    Nov 2006
    State
    WA
    Posts
    921
    Mentioned
    34 Post(s)
    Quoted
    127 Post(s)
    Quote Originally Posted by DKong View Post
    Bit hard to believe it has never come up in the MGL, can't see anyone cracking a million 38 hours ,

    38 hours 'is that all it takes'

  6. #6
    Join Date
    Mar 2008
    State
    QLD
    Posts
    672
    Mentioned
    9 Post(s)
    Quoted
    125 Post(s)

    4,530

    First and only go but I don't want to cock up and forget to post in time next Monday. So here it is THE score to beat

    Edit: Bah, pathetic but it's the best I can manage...

    Cheers
    LT.
    Attached Images Attached Images
    Last edited by MonoJoker; 7th February 2010 at 07:38 PM.

  7. #7
    Join Date
    Apr 2006
    State
    Launceston, Tas
    Posts
    10,576
    Mentioned
    93 Post(s)
    Quoted
    477 Post(s)

    Quote Originally Posted by SectionZ View Post
    38 hours 'is that all it takes'
    Well from the klov info as posted above

    "Eric Furrer who to this day holds the Stratford Record for non-stop Space Invaders play -- 38 hours and 37 minutes and an accumulation of 1,114,000 points (111 roll overs, averaging three rolls an hour)."

    Hmm going by that does that mean the score rolls over/clocks at 10,000
    Just checked my best, must beat it

  8. #8
    Join Date
    Apr 2008
    State
    Tasfunkia
    Posts
    6,271
    Mentioned
    37 Post(s)
    Quoted
    261 Post(s)
    Quote Originally Posted by DKong View Post
    Well from the klov info as posted above

    "Eric Furrer who to this day holds the Stratford Record for non-stop Space Invaders play -- 38 hours and 37 minutes and an accumulation of 1,114,000 points (111 roll overs, averaging three rolls an hour)."

    Hmm going by that does that mean the score rolls over/clocks at 10,000
    Just checked my best, must beat it
    As far as i know it does clock at 10,000. And it uses an Intel 8080 processor.....INTEL INSIDE

  9. #9
    Join Date
    Apr 2006
    State
    Launceston, Tas
    Posts
    10,576
    Mentioned
    93 Post(s)
    Quoted
    477 Post(s)

    Well first game in a while 4920 still a fair way off my best.
    For a game that looks so simple it is damn hard or is it just for me

    Quote Originally Posted by wingtipvortex View Post
    As far as i know it does clock at 10,000. And it uses an Intel 8080 processor.....INTEL INSIDE
    Hmm this might make the score post interesting when someone gets over 10,000, how are we to know, it doesn't actually say what level you are on

    Like to know if anyone here has cracked 10,000 on this version my best is 9,220
    Last edited by DKong; 1st February 2010 at 06:43 PM. Reason: Auto Merged Double Post.

  10. #10
    Join Date
    Mar 2009
    State
    Melbourne
    Posts
    2,216
    Mentioned
    81 Post(s)
    Quoted
    362 Post(s)
    Quote Originally Posted by DKong View Post
    Hmm this might make the score post interesting when someone gets over 10,000, how are we to know, it doesn't actually say what level you are on
    Maybe we should play a bootleg rom instead, I know the Logitec bootleg has 6 digit scoring, other ones probably do aswell. Not sure if the gameplay is the same though.


Page 1 of 6 123 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Console Collection
    By n4sa in forum Console and Handheld
    Replies: 30
    Last Post: 29th December 2009, 09:30 AM
  2. MGL - T8 Game 6: Frogger
    By Amy in forum MGL Tournament 8
    Replies: 24
    Last Post: 13th April 2009, 06:54 PM
  3. MGL - T8 Game 5: Moon Patrol
    By Amy in forum MGL Tournament 8
    Replies: 46
    Last Post: 7th April 2009, 05:23 AM
  4. MGL - T8 Game 4: Raiden
    By Amy in forum MGL Tournament 8
    Replies: 29
    Last Post: 1st April 2009, 05:30 PM
  5. MGL - T8 Game 3: Chicken Shift
    By Amy in forum MGL Tournament 8
    Replies: 53
    Last Post: 26th March 2009, 03:40 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •