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Thread: MGL - X Game 3: Bagman

  1. #1
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    MGL - X Game 3: Bagman

    Game 3: Bagman
    Rom: bagman

    Randomly selected from the MGL Xgame list, game 6 on the list

    Nominated by SectionZ




    No Current Hi-Score



    Manufacturer: Valadon Automation
    Year: 1982
    Class: Wide Release
    Genre: Platform
    Type: Videogame
    Monitor:

    Orientation: Vertical
    Type: Raster: Standard Resolution
    CRT: Color
    Conversion Class: unique
    Number of Simultaneous Players: 1
    Maximum number of Players: 2
    Gameplay: Alternating
    Control Panel Layout: Single Player
    Controls:
    Joystick: 4-way (up, down, left, right)
    Buttons: 1 [Pick Up/Grab Bar]
    Sound: Amplified Mono (one channel)




    Dip switch settings

    Lives 3
    Bonus 30,000
    Difficulty Easy

    Bagman Description

    Your character is a robber who runs around a mine collecting moneybags and depositing them in a wheelbarrow at the top of the screen. Climb ladders and ride elevators to avoid two angry miners. Grab pickaxes to temporarily stun your pursuers.

    Game Play

    The mine is three screens wide and scrolls as you move around. You must grab a bag of gold and carry it up to the surface and place it into the wheel-barrow and you must do it before the bonus points on the timer run out. Everytime you pick up a bag of gold, it will slow down Bagman to half speed allowing one of the two cops to easily catch up to him. If you are carrying a bag of gold while climbing a ladder and a cop is pursuing you, you can drop the bag of gold on the cop's head to temporarily put him out of the way. Another way to stop a cop from pursuing you is by picking up and using a pick-axe to stun him. The pick-axe can also be used to dig a big hole in a wall. You can also escape from each of the cops by getting into a minecart but the minecarts can kill you, if they run into you. Avoid moving minecarts by grabbing handles on mineshaft roof. Then let go of the handles when the cart is below you to ride the cart. To get out of the cart, you must grab another set of handles on the roof as soon as you are under them. You can also use the elevator to escape the cops and the elevator will also help you reach the surface quicker, especially if you are carrying a bag of gold. Most of the bags of gold are yellow, but there is a blue bonus bag of gold that is behind a wall that can only be penetrated by a pick-axe. Even so, the bonus blue bag of gold is twice as heavy as the standard yellow bags of gold but also worth a greater amount of points.



    (http://www.klov.com/game_detail.php?game_id=6995)






    Games are picked through a random generator from the list compiled in the MGL X thread. To have your games included in the pick you need to submit a score. You can add to this list at any time.
    Remember to make your score valid you need to post your score in the subject line and don't forget your screen shot, any troubles let me know.

    [FONT=Comic Sans MS]Your scores need to be in by next Monday 11th of January BY 8PM (NSW daylight savings time).

    DKong

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    Never played this one before and thought it looked quite easy. A couple of games later puzzling addictive

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    Quote Originally Posted by DKong View Post
    Never played this one before and thought it looked quite easy. A couple of games later puzzling addictive
    Yeah not as easy as it looks, think i'll be happy if I can crack the first level!

    I remember playing it in the arcade, but probably more on my spectrum 48k + C64, on a version called 'Gilligans Gold'.

    Hope some of you guys enjoy playing it & get some big scores

    Cheers,
    SZ

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    Quote Originally Posted by SectionZ View Post
    Yeah not as easy as it looks, think i'll be happy if I can crack the first level!

    I remember playing it in the arcade, but probably more on my spectrum 48k + C64, on a version called 'Gilligans Gold'.

    Hope some of you guys enjoy playing it & get some big scores

    Cheers,
    SZ
    Quite intuitive with the amount of things you can do with a 4-way and one button, mine carts, grappling hooks, setting up levels to maximise points, lifts etc with no jump.
    A platform game on a vertical screen that scrolls.
    Think its another classic arcade sleeper. Good choice SectionZ.

    I have managed 18,500 so far

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    I've got this on my cab and have played it a few times but I'm going to have to google some basic strategies as I've never gotten through even level 1 as yet

    Guess some games just aren't meant for gumbies

    Cheers
    LT.

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    Strategy Guide

    Excellent info on this game available here

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    Thanks for the link, SectionZ :-)

    I'm finding this game incredibly hard and RAGEworthy. Tracking (and manipulating) the two cops seems key.

    The bonus timer is brutal, though! Particularly for bringing bags back from the screen on the far right screen..

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    I thought I'd finished the first pattern and then found 2 more bits to it. I need more picks!
    "Beer, it does a belly good!"

    Wanted: Pacman Cab Next Project: Skinny MAME Cab for Samfoot, thread soon, no really. I might even do one on my Pole Position cab!

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    Quote Originally Posted by Foot View Post
    I thought I'd finished the first pattern and then found 2 more bits to it. I need more picks!
    Not as useful as they first seem the picks well from the first times I tried, tricky little game.
    Took me a while to get off the carts once I finally managed to get on it.

  10. #10
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    *the pennydrops* Ohhh you can get on the carts

    Mmmmmm reading the gameplay bit might have helped
    "Beer, it does a belly good!"

    Wanted: Pacman Cab Next Project: Skinny MAME Cab for Samfoot, thread soon, no really. I might even do one on my Pole Position cab!

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