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Thread: Sterns next game is Jurassic Park

  1. #281
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    Quote Originally Posted by pinball god View Post
    Is this all there is for rules in this game? I can't see what all the hype and fuss is lol
    Now you just need to remember it for the next time you’re playing one


    Sent from my iPhone using Tapatalk

  2. #282
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    Most likely the best code of any pinball

  3. #283
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    Quote Originally Posted by Manny65 View Post
    Now you just need to remember it for the next time you’re playing one


    Sent from my iPhone using Tapatalk

    So true... I thought I had my head around the basic code structure, but RGR has blown that idea completely up!!
    Pins in: Funhouse ~ Whirlwind ~ Monster Bash LE ~ Quicksilver ~ JPLE
    Pins out: Star Trek The Next Gen ~ White Water ~ Big Hurt ~ Johnny Mnemonic ~ The Shadow ~ Taxi

  4. #284
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    Quote Originally Posted by flynnyfalcon View Post
    So true... I thought I had my head around the basic code structure, but RGR has blown that idea completely up!!
    Copy and paste from tilt forums.. So sick the code on this game. Get players designing playfield and code from now on!

  5. #285
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    I cant say im a fan of the game
    live between the flip and the tilt

  6. #286
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    Quote Originally Posted by oldhank View Post
    I cant say im a fan of the game
    No hugs for you then.


    Sent from my iPhone using Aussie Arcade
    Eschew the standard. Turn the paradigm upside down.

  7. #287
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    Had a few games on JPLE today at DinoDougs. Great game, so much fun, smooth shots and a game that seems achievable for all level of players. Congrats to all you lucky owners 20191202_171219.jpeg

    Sent from my SM-A520F using Aussie Arcade mobile app

  8. #288
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    I had a few instances last week where the raptor post would pop up and the game would run through the raptor ball lock animation sequence when the ball was no where near the raptor cage. During the weekend the problem became more frequent and there were cases where hitting the rear raptor target wouldn't register a hit. This upset @Dirty daz greatly since it was most prevalent during his game play. We set the game into switch test and manually presses the target and found the target would get stuck (closed), only opening after a few more manual presses.

    The cause - the target has been installed too close to the small post rubber to its left. When the target gets hit, it would push the plastic target head back just enough to lock behind the rubber.



    The target bracket was unscrewed below the playfield and adjusted as far as possible to move it away from the post. This now allowed the target to move freely.

    Looking at the installation of the target, it looks like the target should have been installed another 2mm to the right at the time of assembly as there is plenty of room and this would give it ample clearance.
    Eschew the standard. Turn the paradigm upside down.

  9. #289
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    @RGR whats harder Maiden or this? As Maiden is most challenging.

    - - - Updated - - -
    @Jesder a @Dirty daz death save will normally do this to a game

  10. #290
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    JP By far

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