
johnmcallister
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Posts posted by johnmcallister
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Doh, after thinking about it some more I went into the directory and checked the nvram for solarfox and it was there. Erased it and it now plays back again. It's been such a long time since I have had that problem that I forgot all about it. Thanks for mentioning nvram. So yes I did not record with nvram but when it played back it created the nvram at that time.
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The game isn't patternable but it is made for certain strats for each type of board. I always would go left at the start and shoot the side wall guy to stop the enemies and give me time to get the freeze guy that comes out.
The not playing back thing is very curious indeed, if I would copy the inp file into a new directory it would play back the first time but not the second.
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Hmmmm
Well I tried to play it back several different ways and couldn't get it to work. Thought maybe something corrupt in the playback bat file or something so I tried it in mame181 and it worked. So I was going to video it and so tried to play it back again and it wouldn't play back. So then I went to mame180 and just started to record it without testing it and it's working fine for now.
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redelf 2408050
Decided to try for the kill screen if it has one. Failed, and then I find out that this game and the previous one don't play back.
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redelf 1920690
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redelf 581890
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You can play either one.
It pertains to the function of what the button does.
Novice you move slow until you push the button.
Expert you move fast till you push the button.
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redelf 144620
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redelf 184590
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redelf 496010
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Was trying to see if I could get 1 pattern from board 5 on to the 9th key to get full eat of fruit and ghosts.
Finally figured out it's not possible do to some stuff's I found. How long the ghosts stay blue or how many times they blink has an affect on the timer of when they scatter or chase. The timer counts down during normal play but is paused when you eat the energizer, so the pause can last different amounts of time as the timer counts down the blue time even after you have eaten them, The other factor which became mute after this point is the amount of dots left on the board that makes the red guy go faster keeps decreasing every couple of boards. This is why some patterns even for just eating most of the dots starts to break down late in the pattern as the red guy begins to speed up earlier and earlier in the pattern. I thought about grouping but then I saw a squirrel and that thought passed pretty quick. The only goal left then for me is to reach the split screen.
Jamey Pittmans Pac-Man Dossier is a good read.
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5 hours ago, RichyS said:
Sorry - I was joking! Smilie face should have been bigger. Great score.
Had the feeling you were but you never know.
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45 minutes ago, RichyS said:
@Synappzz - without evidence of the rollover I'm not sure that we can accept this 🙂
His screenshot shows that he rolled the score, look at the middle part where it shows top 999900
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redelf 2443890
Had dreams of reaching kill screen, guess I'll try again later
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redelf 535000
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redelf 294320
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redelf 365400
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2 hours ago, Ace1942 said:
Never, I regularly get 59 with stick locked right from the start, didn’t think you could better that, is there a trick?
Yep it's a trick at the start of the course. Ben Falls showed me a long time ago. You got to jump just as or before you start moving, something like 1/60th frame perfect.
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Anyone had one of these yet. Thanks to Ben Falls
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redelf 311550
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redelf used bugspray borrowed from Stanley and conquered his fear of the bugs
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redelf is afraid of garden bugs 67400
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I'm using this pattern which seems to work very well from the 5th board or Apple through the 8th key. After getting the 2nd fruit you have to wing the rest of the board though.
As for the ninth key
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redelf 232660
First time to the 9th key, I learned the "Apple" pattern so far
Now it's time to learn the 9th key
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MGLL - WORLD SCOREBOARD
in MGLL - ARCADE FINALS
Posted
All sorts of stats to go through and you keep coming up with great ones for all the players. You are the game master that's for sure, great interaction with all the players and games throughout the event. Great work Paul on another well run event. Thanks for all the hard work you put in to making it fun for everyone.