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Monaco G.P will not credit


GRAPES OF GORF

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Firstly, welcome to the forum.

 

Secondly, lucky bastard.

 

Thirdly, the one with no main car sprite may have an issue with the ROM. I believe this game had the grafix on the ROMs and the rest was TTL. Try reseating the ROM. Otherwise, it may need to be redumped :unsure Could also be a buffer issue, etc, etc, etc

 

The one that doesnt coin up...does it coin up when you press the service button?

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No, the service button does not work at all. When I wrote that one board set has no car sprite the sprite collision does not work either, if you press on the accelerator the game just keeps running and you never crash. I can not find 'Monaco G.P' roms anywhere I think the boards use 'discrete logic'. I have a limited understanding of electronics.
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Yep. It uses discrete logic. Which means there is no CPU, all the logic is done via TTL chips. Therefore, it is damn hard to emulate. Therefore, it is not in MAME. Thus the lack of roms.

 

The ROMs only contain the grafix.

 

I do have the ROMset ... but you can also get them from this page ... http://www.vidsonix.com/monaco/monaco.htm

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Dont know if this helps in any way ???

 

 

Friday, February 1, 2002

 

AdvanceMAME+ Update

Send news to Roc or CloWn - Discuss in Forums - Help/MAME Board - Chat

This custom build based on the AdvanceMAME source has been updated to .57.3 and to feature the following:

 

*Includes support for the mameinfo.dat (driver info, bugs, etc)

*Command line switches -listfull, -listclones, -noclones

*Includes simulated games Pong and Monaco GP

*Incorporates NJ's NeoGeo video driver for faster performance in NeoGeo games.

 

Get it here. Thanks to Vintage Gaming for the news ;) -KiLLerCloWn-

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