Aussie Arcade
  • M.A.M.E

    by Published on 9th August 2016 06:17 AM
    1. Categories:
    2. M.A.M.E,
    3. General

    Arguably one of the best Emulator to Jamma Platforms out there now has their own section on AA.

    You can access it HERE ...
    by Published on 24th March 2012 01:04 PM
    1. Categories:
    2. M.A.M.E

    http://mamedev.org/


    0.145u4
    -------


    MAMETesters Bugs Fixed
    ----------------------
    - 04721: [Sound] opwolf: Music and sound effects are completely messed
    up (hap)
    - 04699: [Core] cubeqst: Upgrade to chd v5 changes SHA1 (Aaron Giles)
    - 04702: [Interface] UI Menus: Bottom menu option problems (hap)
    - 04592: [Interface] GUI last menu item shows "Return to Game" instead
    of "Return to Prior Menu" (hap)
    - 04684: [Graphics] All sets in vmetal.c: graphics garbage (hap)
    - 04677: [DIP/Input] ebases: The analog controls do not work. (hap)
    - 04720: [Sound] mainevt and clones: Missing Audio (hap)
    - 04715: [DIP/Input] cavenger: Second Player Bomb (in cocktail) does
    not function (Tafoid)

    Source Changes
    --------------
    Converted LR35902 cpu core to c++. [Wilbert Pol]

    Fixed swapped romsets between doncdoon and kurufev [Angelo Salese]

    SDL: support unofficial (not in the OSD class) num_processors API used
    by chdman. Allows chdman to use multiple cores/processors on
    non-Windows. [R. Belmont]

    naomi: corrected PIC number information for starseek [Guru]

    CPS-1 update [Team CPS-1]:
    * Added some notes and done some documentation fixes.
    * Expanded and updated games table in video\cps1.c
    * Removed the notes about LW-13.10D ROM in forgottnu and RT_23.13B
    ROM in wonder3, since current dumps are confirmed as good.
    * Fixed qad labels
    ...
    by Published on 24th March 2012 01:02 PM
    1. Categories:
    2. M.A.M.E

    http://mamedev.org/

    0.145
    -------
    Happy 15th Anniversary! Over its 15 years of existence since MAME
    0.01 was released for MS-DOS with an initial library of 5 sets, MAME
    has grown exponentially to the point that no one thought we would be,
    boasting 18,650 different sets and operable on more OS platforms than
    thought possible. While video-based arcade games were the original
    targets for MAME, the scope of the project has grown to include
    documentation of virtually all coin-operated amusement devices
    including gambling (video/slots), coin droppers, pinball machines and
    more. Through the efforts of the literally thousands of developers,
    players and others who have provided assistance and feedback over the
    project's history, we would like to thank all of them that made this
    possible!

    MAMETesters Bugs Fixed
    ----------------------
    - 04455: [Crash/Freeze] All sets in cliffhgr.c: Crash/assert and
    graphic issues (Aaron Giles)
    - 04644: [Core] Tilemap viewer always broken / displays in shades of
    Blue (Aaron Giles)
    - 04607: [Graphics] All sets in cliffhgr.c:
    ...
  • Latest Threads

    8bitforlife

    Hello from Hawaii finally got my cabs

    Thread Starter: 8bitforlife

    I signed up and posted awhile back but just got busy.
    My Sega blast cities finally came in from LA and there was some problems

    Cracked

    Last Post By: 8bitforlife 6 Hours Ago Go to last post
    jasonmb

    Harness (44 pin to JAMMA)

    Thread Starter: jasonmb

    Hey folks,
    I have a single player upright 2 button functioning cabinet built by LAI circa 1985.
    Based on my investigation the machine is

    Last Post By: jasonmb 7 Hours Ago Go to last post
    thegrunta666

    New Pin Day Yay !

    Thread Starter: thegrunta666

    So Batman is in dah house ! Only problem is , is that I have run out of room in dah house ! Too many pins, too small a space Anyhoo, he

    Last Post By: pinball god 9 Hours Ago Go to last post
    pinball god

    Stern Spiderman home made mods

    Thread Starter: pinball god

    Got inspired by @Glenn70 's mods for twd and gotg etc and having a little fun with the Aldi 3D printer I thought I'd mod my game with some custom stuff

    Last Post By: Glenn70 8 Hours Ago Go to last post
    sunshinecoastpinball

    Mechanical Coin Mechs $2 AUD

    Thread Starter: sunshinecoastpinball

    I’m seeking advice on how to create an $2 AUD mechanical coin mech, either via modification of a $1 mech or via a foreign currency mechanical coin

    Last Post By: ajfclark 9 Hours Ago Go to last post
    mrjamma

    LAI 12v capacitor

    Thread Starter: mrjamma

    Hey guys

    Does anyone have an LAI 26" cab that they could check something on for me with a multimeter.

    These cabs seem

    Last Post By: madal 3 Hours Ago Go to last post