Aussie Arcade
  • Latest Posts


    Donkey Kong build

    This looks awesome man. Not interested in getting an original Donkey Kong board? Like from here

    Jumpingmanjim 27 Minutes Ago Go to last post

    Getaway HSII build.

    yes they would b thanks, that is a fist full of plastics more than I currently have. Lol.
    I will shoot you a PM to work out a price.

    pocketmoney 30 Minutes Ago Go to last post

    Head to Head Battle Pinny

    The Smoke Genie has escaped again ! But now my pinny will "tell you" its not happy. So I upgraded all the FETS in the chinese driver boards,

    thegrunta666 43 Minutes Ago Go to last post

    Drop a card cabinet restoration

    Thanks mate, marine grade epoxy l find best but not the easiest epoxy to work with.

    Sent from my SM-G960F using Aussie Arcade mobile app

    SteelBalls 57 Minutes Ago Go to last post

    Williams A-Go-Go 1966

    So it looks like a previous dodgy repair and may explain why this flipper wouldn't move.

    Taking the coil out of the holding bracket. The

    Brad 1 Hour Ago Go to last post

    Wildball VI

    Thanks Gav for being such a great host.
    As usual, walk up to machines after comp then get 10x the comp score.

    Huge thanks to Cardini

    Dedrok 1 Hour Ago Go to last post


    A bit better. All passengers unloaded on 2-3 and was heading for fuel and the exit when the red thing landed right on top of me

    RMacauley 1 Hour Ago Go to last post

    Wildball VI

    Gavin, thanks for having us again, great night, beautiful machines that played clean,fast and tough in most cases. Also, thanks to Rawdon for setting

    ronl008 1 Hour Ago Go to last post

    Manto1975 houseball 20th October 2018 Rochedale South

    As everyone has said before, great place to be, fantastic machines and a fantastic host and family as well.
    Very much appreciated, looking forward

    raysco 2 Hours Ago Go to last post

    Wildball VI

    Big thank you to Gavin for hosting and for everyone accommodating/minding the little man. He had a ball. And didnít make it to the servo on the way out.

    MUD 2 Hours Ago Go to last post
  • Current Polls

    Favourite Arcade game from the early 80's 79-85 (Votes: 392)

    1. Dig Dug (Votes: 8)

    2. Galaga (Votes: 73)

    3. Galaxian (Votes: 14)

    4. Moon Patrol (Votes: 14)

    5. Bomb Jack (Votes: 12)

    6. Moon Cresta (Votes: 12)

    7. Scramble (Votes: 14)

    8. Track n Field (Votes: 7)

    9. Paper boy (Votes: 4)

    10. Frogger (Votes: 5)

    11. Dragon Buster (Votes: 1)

    12. Kung Fu Master (Votes: 7)

    13. Espial (Votes: 1)

    14. Gyruss (Votes: 33)

    15. Pooyan (Votes: 1)

    16. Ms Pacman (Votes: 4)

    17. Pac Land (Votes: 2)

    18. Crush Roller (Votes: 0)

    19. Star Wars (Votes: 5)

    20. Pacman (Votes: 10)

    21. Donkey Kong (Votes: 16)

    22. Donkey Kong Jr (Votes: 1)

    23. Space Invaders (Votes: 14)

    24. Crazy Climber (Votes: 1)

    25. Mr Do (Votes: 8)

    26. Ghosts n Goblins (Votes: 45)

    27. Marble Madness (Votes: 2)

    28. Dragon's Lair (Votes: 17)

    29. Disc's of Tron (Votes: 4)

    30. Yie Ar Kung-Fu (Votes: 3)

    31. Traverse USA (Zippy Race) (Votes: 0)

    32. Space War 4 (Spacies clone with add ons) (Votes: 0)

    33. Buck Rogers (Votes: 0)

    34. Pengo (Votes: 6)

    35. Xevious (Votes: 6)

    36. Bezerk (Votes: 4)

    37. Asteroids (Votes: 8)

    38. Hyper Olympic (Votes: 8)

    39. Lady Bug (Votes: 1)

    40. Super Pacman (Votes: 1)

    41. Juno First (Votes: 4)

    42. Nemesis (Votes: 3)

    43. Time pilot (Votes: 12)

    44. Crazy Baloon (Votes: 1)

  • M.A.M.E

    by Published on 9th August 2016 06:17 AM
    1. Categories:
    2. M.A.M.E,
    3. General

    Arguably one of the best Emulator to Jamma Platforms out there now has their own section on AA.

    You can access it HERE ...
    by Published on 24th March 2012 01:04 PM
    1. Categories:
    2. M.A.M.E


    MAMETesters Bugs Fixed
    - 04721: [Sound] opwolf: Music and sound effects are completely messed
    up (hap)
    - 04699: [Core] cubeqst: Upgrade to chd v5 changes SHA1 (Aaron Giles)
    - 04702: [Interface] UI Menus: Bottom menu option problems (hap)
    - 04592: [Interface] GUI last menu item shows "Return to Game" instead
    of "Return to Prior Menu" (hap)
    - 04684: [Graphics] All sets in vmetal.c: graphics garbage (hap)
    - 04677: [DIP/Input] ebases: The analog controls do not work. (hap)
    - 04720: [Sound] mainevt and clones: Missing Audio (hap)
    - 04715: [DIP/Input] cavenger: Second Player Bomb (in cocktail) does
    not function (Tafoid)

    Source Changes
    Converted LR35902 cpu core to c++. [Wilbert Pol]

    Fixed swapped romsets between doncdoon and kurufev [Angelo Salese]

    SDL: support unofficial (not in the OSD class) num_processors API used
    by chdman. Allows chdman to use multiple cores/processors on
    non-Windows. [R. Belmont]

    naomi: corrected PIC number information for starseek [Guru]

    CPS-1 update [Team CPS-1]:
    * Added some notes and done some documentation fixes.
    * Expanded and updated games table in video\cps1.c
    * Removed the notes about LW-13.10D ROM in forgottnu and RT_23.13B
    ROM in wonder3, since current dumps are confirmed as good.
    * Fixed qad labels
    by Published on 24th March 2012 01:02 PM
    1. Categories:
    2. M.A.M.E

    Happy 15th Anniversary! Over its 15 years of existence since MAME
    0.01 was released for MS-DOS with an initial library of 5 sets, MAME
    has grown exponentially to the point that no one thought we would be,
    boasting 18,650 different sets and operable on more OS platforms than
    thought possible. While video-based arcade games were the original
    targets for MAME, the scope of the project has grown to include
    documentation of virtually all coin-operated amusement devices
    including gambling (video/slots), coin droppers, pinball machines and
    more. Through the efforts of the literally thousands of developers,
    players and others who have provided assistance and feedback over the
    project's history, we would like to thank all of them that made this

    MAMETesters Bugs Fixed
    - 04455: [Crash/Freeze] All sets in cliffhgr.c: Crash/assert and
    graphic issues (Aaron Giles)
    - 04644: [Core] Tilemap viewer always broken / displays in shades of
    Blue (Aaron Giles)
    - 04607: [Graphics] All sets in cliffhgr.c:
  • Latest Threads


    ​The history of Mat Mania - arcade documentary​

    Thread Starter: patmanqc

    Last Post By: patmanqc 12 Hours Ago Go to last post

    Wondering what a good street fighter2 cab would be for site

    Thread Starter: jason1

    Ok, not having much experience with video arcades as far as owning Its best to ask those who are in the know.
    Essentially I am considering putting

    Last Post By: Kaizen 15 Hours Ago Go to last post

    MGLXXXVII - Timeout no.2 - Bob Johnson's podcast reviews BurgerTime arcade

    Thread Starter: OOO

    Flash IV at AA posted an excellent podcast on the arcade video game BurgerTime. For all you gamers that like gaming design, detail, marketing, and the

    Last Post By: OOO 17 Hours Ago Go to last post

    Getaway HSII build.

    Thread Starter: pocketmoney

    I guess this is the right spot to post this project as it isn't home-brew but it will be pretty much assemble from what is available and build/make the

    Last Post By: pocketmoney 30 Minutes Ago Go to last post

    Game Elf 621 Horizontal

    Thread Starter: BeardedBadger

    I thought I would post my impression of the Game Elf 621 Horizontal multi board. It was installed in a cabinet I recently purchased and after playing

    Last Post By: BeardedBadger 20 Hours Ago Go to last post

    Has anyone got an Armiga and are they any good?

    Thread Starter: abeswick

    Hi guys just wanted to know if the Armiga is any good and where to get one in Melbourne thanks

    Sent from my iPhone using Aussie Arcade

    Last Post By: abeswick 21 Hours Ago Go to last post