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Showing content with the highest reputation on 26/04/21 in all areas

  1. The first VPGL for 2021 comes to a close and it has been one of the most hotly contested competitions ever with it coming down the the wire with the results of the last two games crucial to secure the winner. Congratulations to everyone that participated but there can only be one winner. How can we only have one winner when two people have the same number of points? Well, for the first time ever we have two players on even points at the top of the leaderboard with both JoeSoap and kane leading the way which means we need to refer to the published rules. In the event of a tie, a head to head game count is used to. The following chart shows the competition between those two players (by removing all other players scores) we can see that Kane wins over JoeSoap with 6 wins vs 3 in the head to head battle. So that the scoreboard displays the places as per the results of the rules we play by, an additional point was placed on kane's overall score which means it shows him as scoring 1 more point that JoeSoap although they truly scored the same points. In summing up, we see the tightest victory ever in a VPGL where head to head scores were required to separate the players. A massive congratulations to kane who stands tall on the top stop of the podium. JoeSoap pushed all the way and secured 2nd place and Jed manages to hold onto 3rd. Great performances throughout this tournament saw game victories go to Crakkers, legin, mozzie1, Jed, kane, and JoeSoap which means 6 different people shared wins in 9 games. In the Battle of the Mozzies it was mozzie1 just one position higher on the leaderboard than Mrs Moz who I am sure will be after revenge in the next competition. Thanks to everyone for participating in this league and I look forward to seeing you all back for the next one. Don't forget to bring your families and friends if you're fortunate enough to have them. The Aussie Arcade VPGL is still the best (and only as far as I know) Visual Pinball competition of this style.
    6 points
  2. Obviously, thanks to COVID19 Wildball VIII was abandoned for 2020. I have just returned from a meeting with Wildballs Critical Response Committee. The Wildball Board found it necessary to establish the Critical Response Committee to determine how to react during events such as the Pandemic. With Social Distancing playing an important part in combating COVID 19, Meeting to play a tactual game like Pinball was always going to be 'out of bounds' . In its April Meeting, the Committee has considered a number of options to kick start our Meetings, and in short they have written to the Board recommending the Meetings commence forthwith. So....... Announcing ....... Wildball IX This year will be a reduced series of Meets. Bringing to life the best Pinball League in Australia, featuring lovingly restored and maintained machines from 5 decades from the Electro Mechanical and Solid State years, through the DMD age and into the current era. Now that we can return to social activities the Wildball Trophy will be on offer. The format of the comp will be published soon. The Meets, 1. 22nd May 2020 - Cancelled 2. 5th June 2021 - Cardini's 3. TBA - Gabbo 4. 14th August 2021 - Nasco62 4. September 2021- Skids 5. October 2021 -TBA Dates May Vary. And we may try to add more Meets. The COVID Stuff. We need to respect the social gathering rules. We will be providing hand sanitiser and cleaning the games regularly. Further some of the Games Rooms we visit are tight, so we might have to attendance numbers. Also understand Meets might have to be cancelled or postponed due to COVID. The Hosts. Our ever gracious Hosts have again allowed us to come and play their extensive collections. This year we have Gabbo hosting for the first time. The Throng. Skids defender Rawdon Audioenslaved Aceman db666 Dredd Gabbo Cardini Zac RGR Nich2Pat Symonz Jug123 PinLinds Pinoffski Silverbak Ronl008 Fire_Power Swedish Taxi WedgeHead Thanks to you as well for supporting Wildball. The social aspect of our league is what makes it so special. So we will be offering the places to the Wildball faithful first, listed below. That said, we happily encourage the 'significant others' to join in the fun! please PM or add to this thread to confirm your attendance. Note attendance limits may apply to each Meet. I will forward a PM to the players registered last year. Players list (to come) Competition. We will be running a standalone comp at each Meet. The aggregate of the scores across the Meets will go toward qualifying for the Finals. My usual statement, I want to stress the comp side of Wildball is only part of the fun. The social aspect is equally important. We all have a fondness for Pinball - Tournament play is only a part. The Wildball Meets are held in the games rooms of gracious hosts, with the most diverse range of machines. General playing, repairing, restoring, and plain old reminiscing ( bull sh*ting about the old days) are just as important to this wonderful game. It's all part of the Wildball camaraderie. Fees. In normally each player pays $45 annual Wildball subscriptions. For the 2021 reduced season the subscriptions will be $40. All funds collected are returned to the playing group in the form of Trophy's and prize money. Last year IFPA Australia introduced $1/player for each tournament submitted (we usually have three tournaments across the year). As IFPA are not sanctioning any events, the $1 fee will not be levied. $20 is also paid each Meet to cover food and (soft drinks) supplied by the host. Finally I want to acknowledge subscriptions paid in 2020. At the first Meet I will refund those Subs or apply them to this year's Subs. .
    2 points
  3. New member, miserable self absorbed and anti social, Probibally even going throw stuff...Glad to be here.:x
    2 points
  4. Noted @RMacauley had been updating many sited pins in Adelaide, so thought I'd better join him. All road trips have to start with ...
    2 points
  5. Had some fun in the boat this morning being a public holiday and then came home to do the end wall sheeting. The back wall was OK but the door end was a real pain. The top row of screws need to go into the lip of the C section at the top. So you have to eyeball them for lining up and only have 5mm of tolerance up or down. Ended up getting them all good though without any air screws! Of course it adds to the fun that you are on the top rung of a 10foot ladder and I'm pretty ordinary with heights.... Then also need to cut the sheets at an angle. It's better to do it with a nibbler but I don't have one so just went the grinder option.
    2 points
  6. It's a "Star Invader", here's a picture of what it should look like. Also see this thread for more info and a repair I did to it. https://www.aussiearcade.com/forum/arcade/arcade-technical-and-repair-questions/66291-help-me-identify-this-space-invaders-variant
    2 points
  7. I agree that general overall condition is more important . Total number of plays can also vary considerably ... I mean a really good player could have say 50 games that last say 30 minutes each game whereas a novice could have 50 games that lasted only 1 - 2 minutes each . A better indicator in the audits if it had it would be total minutes or hours played .
    2 points
  8. Hahaha Love it Bob. Do you need me as a scape goat for any unfinished jobs around the house. you know like, "Sorry Dear RusstyT said I would never finish that". :lolWow what a finish to this comp and some outstanding games played. Hats off to Kane, Joe Soap and Jed. I thought Crakkers was a shot at Podium this comp after a blistering start but Bob, Jed and the Russty Bucket pipped him. Some nice banter from the crew in this comp. Makes it fun and I'm slowly getting to know all the characters. How do you keep such a motley crew on track JAR. Well Done mate. I liked quite a few games in this comp so thanks to the nominees for sharing games I hadn't played payed. looking forward to the next one.
    2 points
  9. BBQ area near the entrance of the garden shed end. You can see the container stands at about the level of the BBQ burners. second pic is a detail of the decking joists. Because the container isn't exactly new, the top was a lot more dented than I thought it would be, therefore when a deck is on, it would have water pooling under the decking, accelerating rusting and breeding mossies. So we have put in fibro panels between each joist sloping towards the gutter. A fair bit of work but should solve the afore mentioned problems plus add an extra layer of insulation for the workshop underneath. Last pic is a bit of a preview of the decking. It's ecodeck. Easy and neat to use, but pricey but at least we never have to oil it
    2 points
  10. Oh and as always, another big thank you to JAR for the time spent running this.
    2 points
  11. Wow, what a finish, never seen a tie and countback before. Well done to Kane, very consistent play and 6 wins is a lot. Really nothing between Kane and JoeSoap right down to the wire in the last game too. Well done to all players. I had a lot of fun and played quite a few new tables. As always thanks to you JAR for running an awesome tournament.
    2 points
  12. 2087000 slow progress... summer of 1988 is so far away :D
    2 points
  13. Bill is the bees knees he dropped off the mighty Flash Gordon here a while back n when he arrived i went and made him a cup of coffee by the time i brought the cuppa to him he had all but set flash gordon up saving me a lot of buggering about as i dont have a lift yet A legend fella great to chat with on anything n everything
    2 points
  14. 5550740 this is using the Bigus mod so I’m not sure if the score is valid. I just wanted to post this to say how much I now enjoy this new version of the game. This version plays so much better and I have to say I really like it and the game fits with the incredible backglass. Bigus1 has done a fantastic job in cleaning up the artwork,lighting, physics and the hit registering. The side lanes and centre lane is no where near as viscous with this mod. I could get much more control and I could see how the deluxe came into play. Cheers for pointing out this mod existed.
    2 points
  15. 2 points
  16. All products from Cars to Microwaves have defects, a certain % nothing new, just some people are more anal than others, some people a broken rubber or a ball getting stuck on the playfield is advised as defective and a lemon, sometimes manufacturers just buy the product back instead of repairing or replacing. I had a samsung fridge stopped working and received a store credit and bought an LG instead probably would have been happy to receive a New Samsung but i guess they don't want problem customers. I had a guy who bought a Houdini, kept sending me every pinside post with problems and said things like if my game arrives with any of the problems listed he would send it back for a Refund etc, so i cancelled his order and refunded him, I don't need that shit on a game that had not been delivered yet.
    2 points
  17. Me too please, but it has just come to my attention that there is another important engagement that I need to attend on that night, so sorry, I can only make the three afterwards Andrew.:cry .:p
    1 point
  18. I’m in. Critical Response Committee 🤣
    1 point
  19. Count me in also it will be good to catch up with everyone again. cheers
    1 point
  20. I’m out for 22/5 but should be good for the remainder
    1 point
  21. Ahh! so your need to read up on Newton's Philosophiae Naturalis Principia Mathematica (1687) a true poetry of gravity & mathematics
    1 point
  22. Good luck with the sale. Not many have played 24 so doesn't have the nostalgia factor going for it. Shoots well being a Steve Ritchie game.
    1 point
  23. I ended up buying a USA MK2 cab so no longer need the MK2 board...
    1 point
  24. 1 point
  25. had friends staying with us since thursday, have had no pinball time... everyone gone to bed and there's a good one and a half hours left. I'll give it my best shot. Edit: I couldn't get off the couch to give it my best shot :lol
    1 point
  26. videos been pinged for copyright. did you have music playing?
    1 point
  27. playboy - don’t have one Harlem ... never 6M$M ... don’t have one Evel Knievel ... never lol but as a bonus I will leave you with some pictures of my Evel Knievel that I restored. Maybe the nicest one on the plannnnetttttt! ;-) rd
    1 point
  28. Thanks legend that really means a lot. -Tom
    1 point
  29. Day 17 of 17 ... Final Scores ... Nintendo had massive hits with their red tent and dual upright cabs. This game also proved to be one of the early and enjoyable motor bike games. If you can master the game mechanics and the engine AI, you are on your way. So 15 gamers managed to score over 100K which was very nicely done. 6 of these scored over 200K, and 2 of these gamers scored over 450K. Excellent stuff. Congratulations to Hector Rodriguez for winning Game 3, with a brilliant score of 2,203,600 points. It was a fantastic score on one of his favourite Nintendo titles. Games 4, 5 and 6 are still in play. Game 7 and Game 8 will be released next week. So there is plenty of action in the video gaming universe. Insert coin ... :)
    1 point
  30. Numbers of games played is a pretty superficial thing on a commercial machine that's supposed to be played. I agree with the above.
    1 point
  31. It’s got way too many games on it for his asking price
    1 point
  32. 1 point
  33. Day 9 of 17 ... It's a fantastic zone of creatures ... Not your normal shooter ... and yes there was a sequel ... :cool:
    1 point
  34. Nothing to discuss A brilliant service ruined by a few Anyone who had Bill help out in this way should realize that this is above and beyond what anyone else did, does, or is likely to ever do Thanks Bill....
    1 point
  35. Hmm, A challenge. I have a mill. Generally to drill a hole in round stock you use an edge finder to locate the dead centre of the stock. Skim the top ever so slightly with an end mill to get a flat spot. Centre drill with you guessed it a centering drill, they have a fat shaft so they don't wander. When you have started the hole switch to the intended size, use cutting fluid and drill slowly.
    1 point
  36. Another one! Came across this New astro city only 15min from home Was sold to the seller with a MAME conversion but PC has stopped working as they do Overall good condition with the monitor still going great Will toss the PC and probably redo the CP back to original and go vertical screen as my other one is horizontal Sweet candy!
    1 point
  37. Fourth stop ... This pinny has been here for many years.
    1 point
  38. Love the look of the game mate but don’t like lower playfield games.
    1 point
  39. 16100 Time I put up at least a token effort, couple of coin drops and a lot of button mashing, there is work to do. I remember being fascinated with this game when I came across it in the arcade but also sucking at it. My memory playing is at Timezone Hindley Street but it being Exciting Hour, but could be wrong, maybe Rick can confirm.
    1 point
  40. That’s going a little overboard I think.
    1 point
  41. Boxes pickup up which included some interesting items from a job lot. All need to be be cleaned and the tested. Puck monster is a little sad but will see if I can get it working. TV games I'll convert to composite and the Intellivisions to 240V power and rgb. Pippin front face is very yellowed so will be a good candidate for bleach therapy. Had a quick game on the space cobra and packri monster handhelds.
    1 point
  42. Finally making progress on my Donkey Kong Upright build after nearly 2 years of planning and waiting for my cabinet maker to get his butt into gear! Managed to get all the pieces CNC cut on black laminated mdf as I really hate sanding and painting!! I ended up using my Kreg jig with pocket hole screws to assemble the pieces after the cabinet maker failed to work out how to align camlocks on his machine. He also had issues with the files on classicarcadecabinets website so had to do a lot of modifying to suit his own machine. But anyway got there in the end. Still much easier than cutting all pieces by hand! Started with the base: Attempted to use battons first, but that was too hard as pieces did not pull together nicely. Then remembered I had a Kregg Jig that should do the trick! Started with all the pieces that were flush joined at right angles such as the top and back top etc.. Managed to get half the cab together and then needed some help. Massive thanks to @Crafty for coming around and being a human clamp for me! :) Added some extra metal brackets just to be sure strong. I did glue everything as well as the pocket hole screws. Fitting the CP: Already had the CP perspex cut and art done about a year ago so ready to assemble: Got a sign writer mate to wrap the cab in Blue Vinyl and apply the sideart. No painting for me! LOL Installed a brand new repro Nintendo Coin door. Had to custom do the Art for the bezel and Marquee to fit exactly to the cab. Turns a couple of the cabinet makers pieces were about 4-5mm out for the front speaker panel so needed to adjust accordingly. So nearly there. I mounted the screen today so just need to start on the wiring in the next week or so. Cab will be running a 19" 4:3 LCD with a 60in1 configured for Donkey Kong only. Once this one is done I plan on doing more Nintendo cabs. Might do a Super Mario Bros one next with a PC running the NES version of SMB, but with all custom art..... Here's a sneek peek:
    1 point
  43. Damien is back building and first games should be shipping soon!
    1 point
  44. It's ALIVE!! It's ALIVE!! :) Massive thanks to @kingsarcades for help with some of the wiring!
    1 point
  45. Hey guys. Just an update. Wired the credit board identical to the above pic. Edit: I have uploaded some wiring pics below to help anyone with future All works fantastic I used a C220 coin mech - front load, bottom reject - from Highway Entertainment. Installed perfectly into the original faceplate, coin reject works along with everything else. The door's red push buttons (service switches) add credits directly to players (Service switches connected to Pins R , c on jamma for p1 p2, pin 11 on cn3 and cn4 for p3 p4) Inserting coins adds credits to the pool and shows up on the credit display (I used a brand new credit display from Sunrise), lights up the player 1-4 credit buttons, and stay lit until all credits are distributed With the coin counter - there was existing wiring there for it so to speak - one wire was doubled into the 12v feed wire (which is 12v source for credit board), and the 2nd wire connected to pin 16 of the credit board harness. There was also a diode on the meter wire (pin 16) and the other end of that diode doubled into the 2nd 12v feed wire for the credit board. Ive seen pictures of this on other TMNT cabs, and double checked with Nigel from Sunrise - he said to keep it there as it offers spike protection (though not mandatory) Forgot to mention - the coin face plate light is always on, I just had a busted wedge globe. Tried a working 12v 5w globe and it lit up beautifully. Thanks everyone. Once its all back together properly with new artwork etc, I'll update my 'games room' thread with pics Stoked it all worked out for now Cheers Credit system wiring: Overview of Jamma harness and player 3/4 extension harness wiring pinouts:
    1 point
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