Announcement

Collapse
No announcement yet.

VPGL4 Game 10 - Taitos ICE COLD BEER

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • VPGL4 Game 10 - Taitos ICE COLD BEER

    ?k for the last game I thought why not something a bit different that still uses that steel ball... When I first saw this come up on VPForums i thought WTF and didn't bother for a while... but installed it recently and it's pretty damn addictive. There's a similar game called Zeke's Peak but this is about BEER, so it gets the nod.

    Apparantly this was sited in the US in Bars mainly, and if you completed the game, you win a free Beer. Cheers!

    VPGL4 Game 10: Ice Cold Beer [3 Balls]



    Full Screen table: http://www.vpforums.org/index.php?app=downloads&showfile=11020
    Desktop:
    http://www.vpforums.org/index.php?ap...showfile=11019
    ROM: http://www.vpforums.org/index.php?ap...&showfile=3551

    Here's a quick vid on what the story is with the real machine:





    * Play desktop, full screen, whatever you prefer, but keep version to VP9.x

    * Ice Cold Beer will end Sunday September 27

    GAME ON !

    SCORES:


    1/ JAR: 1,390
    2/ Kane: 900
    Last edited by Jed; 4th December 2015, 10:56 AM.

  • #2
    Ha, didn't know this was emulated, I don't see why not I suppose. Can't wait to play it.

    Comment


    • #3
      Originally posted by kane View Post
      Ha, didn't know this was emulated, I don't see why not I suppose. Can't wait to play it.
      The author said he really struggled to get the feel and action of the rod and ball right looking at videos of the real machine in action, i reckon he nailed it

      Comment


      • #4
        Just gave this and Zeke's Peak a go whilst updating my cab. The authors done a damn good job. My only complaint would be that the ball drops in when close even when it obviously shouldn't.

        Brad
        My Projects - Space Invaders Bartop, Williams A-Go-Go, Galaxian Bartop, Jukebox Kiosk 1&2, Jukebox Kiosk 3, Virtual Minipin, Generic Upright, MultiCab, Rampage,

        Comment


        • #5
          Don't know if I'll bother with this one. I don't have magna save (or nudge) buttons on my cabinet only analogue nudge. I could give it a crack on the desktop version I suppose.

          Comment


          • #6
            Originally posted by JustAnotherRat View Post
            Don't know if I'll bother with this one. I don't have magna save (or nudge) buttons on my cabinet only analogue nudge. I could give it a crack on the desktop version I suppose.
            It only uses the 2 flipper buttons as far as I'm aware. Left to raise left, right to raise right. Play way.

            Brad
            My Projects - Space Invaders Bartop, Williams A-Go-Go, Galaxian Bartop, Jukebox Kiosk 1&2, Jukebox Kiosk 3, Virtual Minipin, Generic Upright, MultiCab, Rampage,

            Comment


            • #7
              Originally posted by Brad View Post
              Just gave this and Zeke's Peak a go whilst updating my cab. The authors done a damn good job. My only complaint would be that the ball drops in when close even when it obviously shouldn't.

              Brad
              Yeah and that fact makes it even trickier... I'm not sure how vpin emulates a ball, is it a sphere, or a square that only looks like a sphere ? IE in terms of collision detection, it seems to behave like a square. If you get my drift.

              I've been sick as a human for the last week or so but hoping to get some pinny time this week and start posting up some scores.

              Comment


              • #8
                Originally posted by Brad View Post
                It only uses the 2 flipper buttons as far as I'm aware. Left to raise left, right to raise right. Play way.

                Brad
                If it's playable I'll give it a crack but this is the information provided on the download screen:
                The rod is controlled by the Flipper keys (Up movement) and the MagnaSave keys (Down movement).

                Remark:
                - the game is running without the table ROM, so You need no more files to play
                - at the top of the script there is a section to define the DIP switch settings, as I found no decent way to create a menu without using pinmame.
                - You can set the game to free play and hide the Highscore sticker. The scores will be saved in Your User directory also if the sticker is not visible (..\Visual Pinball\User).
                - there is an option to switch the Flipper and MagnaSave keys, if You feel the need
                - if Your cabinet has no MagnaSave keys, You can either update Your hardware or try the new DoubleTab feature. Double tap Your respective Flipper key for the down movement
                (to keep the initial grace time before a rod meovement to a minimum, please try to find the lowest DoubleTapTime, that is working for You)

                Comment


                • #9
                  Actually I forgot all about that. I've just been using up and being careful. It's been over 30 years since I've played an original but from memory it was controlled with 2 joysticks, each having up and down options.

                  Brad
                  My Projects - Space Invaders Bartop, Williams A-Go-Go, Galaxian Bartop, Jukebox Kiosk 1&2, Jukebox Kiosk 3, Virtual Minipin, Generic Upright, MultiCab, Rampage,

                  Comment


                  • #10
                    Originally posted by Brad View Post
                    Actually I forgot all about that. I've just been using up and being careful. It's been over 30 years since I've played an original but from memory it was controlled with 2 joysticks, each having up and down options.

                    Brad

                    See first post

                    Comment


                    • #11
                      900

                      Made it into 4.

                      Comment


                      • #12
                        Originally posted by Brad View Post
                        Actually I forgot all about that. I've just been using up and being careful. It's been over 30 years since I've played an original but from memory it was controlled with 2 joysticks, each having up and down options.

                        Brad
                        Yes it is. We are working on a new "real" version of this game.

                        Comment


                        • #13
                          Originally posted by Homepin View Post
                          Yes it is. We are working on a new "real" version of this game.
                          Say what..??!!

                          Comment


                          • #14
                            Originally posted by WOKA View Post
                            Say what..??!!
                            Oh yeah baby! You heard it here first....

                            Comment


                            • #15
                              Pre-order..!? Or see you at the bar..

                              Comment

                              Users Viewing Topic: 0 members and 1 (guests)
                              Working...
                              X