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    Star Wars

    In: Houdini, Iron man, SWLE, TWDLE, Whitewater, WOZ and Xmen
    Out: Avengers Hulk, BOP, BSD, Demo man, Elvis, Flintstones, Frank Thomas Big Hurt, Frankenstein, The Getaway:HS2, Gorgar, Grand Slam, Hobbit, Judge Dredd, Lord of the Rings, METPrem, Roadshow, RZ, Shadow, Spider-Man, STTNG, WCS, Wheel of Fortune, Wild life, WWELE

    #2
    Agreed. When u get a gd game going, theres so much going on & its very quick. The hyperloop is awesome when its going. Become a Jedi master and watch that score tick over very quick
    In: FH, Munsters LE, ACDC, IJ, LW3, TZ

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      #3
      All the "experts" that did not like the game before they even had a flip put plenty of shit on it. Put some decent time in and play the game yourself. SWLE is an awesome game. Once you get your head around the multiplyers there is plenty going on and the hyperloop shots are hard and keep you coming back to the game.

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        #4
        its not the reviewers fault, it is Stern releasing games with unfinished software

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          #5
          I love the fact you can manually move the multiplyers around. Yeah for a Star Wars game it should've had more features like some "the force" magnets but its still a cool game.

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            #6
            Originally posted by Pop Bumper Pete View Post
            its not the reviewers fault, it is Stern releasing games with unfinished software
            We like getting and playing the games with early code. You can email Stern with your suggestions and sometimes they listen to your input. It may take time, but eventually Stern get all the codes done.

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              #7
              I still see a lot of these being sold with very low games. So what is the issue still? Is it still unfinished code or... ?
              Need a frank [MENTION=15233]Ryza[/MENTION] review
              sigpic

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                #8
                I put 300+ games into one and just didn't grab me enough to be a keeper, and I'm a big fan of the original trilogy.

                I had the odd enjoyable game but there's too many games where you get a bad ball launch or horrible rebound off posts or those tie fighter targets and lose your ball. I get the risk reward but way too many frustrating games in between the odd good one. I suck at pinball, maybe it was just too hard a game for me to enjoy I don't know.

                Having also never owned a stern I just find them really cheap builds.. everything on the playfield just had a cheap feel to it. I'd rather put $10+K into a couple of 90s BWS.

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                  #9
                  It's not a game you can learn easily. You have it at home and explore it. I can't review it as I only borrowed it for a week off someone.

                  I think it's more suited for higher level players. The software is pinball mathematics

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                    #10
                    I found the design to be poor.. everyone gets bad bounces in pinball.. and that game was very unforgiving if you missed a ramp.. but when you launch a ball and it drains without a play on it.. and then it happens again on the ball save.. that just does my head in

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                      #11
                      [MENTION=546]cejay[/MENTION] just wondering if any of those SS games are poor design where you launch the ball and don’t get a flip I can name several games on pinball pool where I was lucky to get a flip on the ball after launch and they didn’t even have a ball save! I’ve had many a game in eightball deluxe where the same has happened 3 or 4 flips the entire game but that games classed as an all time great (well I think so anyway). Is it just because it’s Star Wars and a game from after the dmd/lcd era that it should play nicer?
                      In: Houdini, Iron man, SWLE, TWDLE, Whitewater, WOZ and Xmen
                      Out: Avengers Hulk, BOP, BSD, Demo man, Elvis, Flintstones, Frank Thomas Big Hurt, Frankenstein, The Getaway:HS2, Gorgar, Grand Slam, Hobbit, Judge Dredd, Lord of the Rings, METPrem, Roadshow, RZ, Shadow, Spider-Man, STTNG, WCS, Wheel of Fortune, Wild life, WWELE

                      Comment


                        #12

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                          #13
                          Originally posted by bwodie View Post
                          I still see a lot of these being sold with very low games. So what is the issue still? Is it still unfinished code or... ?
                          Need a frank [MENTION=15233]Ryza[/MENTION] review

                          I think it’s one of those things that it’s not for everyone and being Star Wars it’s aimed at almost everyone. So people bought it thinking it’s Star Wars it’s GOING to be awesome and this and that and everything under the sun. And what they got is a brutal playing game with a larger version of the super charger and some hardcore mathematics!

                          I can’t comment on early code as I probably put up 5 games tops and didn’t play it much until I bought it. The target bank is almost insta death but it’s also an integral part of the game to get higher scores. The ramps are easy enough to hit and the Death Star shot is hard ESPECIALLY when you have to hit it and there’s a hurry up going on! This game is hurry up central! Not only on your modes but the big one is on your multipliers and you ALWAYS are in a sense of urgency to hit a shot or target because the sounds are telling you too or the multipliers are flashing at you saying haaa haaa were going back down to 2x better hit instant drain to keep us up!

                          - - - Updated - - -

                          Originally posted by cejay View Post
                          It’s not just the ball launch issue. The modes felt messy and uninspiring. When you do finally get a high scoring game of over 1 billion + you don’t really know how .. usually because of some multiplier you fluked during a multiball. Anyway, maybe I just suck at playing


                          Sent from my iPhone using Tapatalk

                          I definitely get what you’re saying here my high score is 4 billion and I couldn’t tell you how I did that! Not a fking clue! Once I get to know the modes I’ve actually started to enjoy them a little. For me personally the majority of Dwight’s modes feel uninspired, dull and the majority feel exactly the same (I’m looking at you Star Trek). I don’t know why or how but Lyman (for me) makes each mode feel different. Eg walking dead each mode just has this warm fuzzy feeling to it whereas Star Wars just feels a little cold and lifeless. In saying that I do think the Endor mission where you have to enter the barracks is pretty cool with 2x 4x shots a set for entering and a set for blowing it up.
                          In: Houdini, Iron man, SWLE, TWDLE, Whitewater, WOZ and Xmen
                          Out: Avengers Hulk, BOP, BSD, Demo man, Elvis, Flintstones, Frank Thomas Big Hurt, Frankenstein, The Getaway:HS2, Gorgar, Grand Slam, Hobbit, Judge Dredd, Lord of the Rings, METPrem, Roadshow, RZ, Shadow, Spider-Man, STTNG, WCS, Wheel of Fortune, Wild life, WWELE

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