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Your Favourite Ways The Ball Rolls.

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  • Your Favourite Ways The Ball Rolls.

    I'm after suggestions on playfield layout. There are many ways a ball can roll on a pinball but I want to know what parts of a layout you actually like. Not after "wizard mode on ***** but more something like, the right lanes behind the slingshot on Stern's Pinball Party or the waterfall lane on Paragon etc.

    One of my favorites is how the ball goes up the left lane, travels right over the upper playfield, comes back down the right side and shoots back across the middle of the playfield on Bally's World Cup 94. The consequences of the shot aren't really important for this opinion piece, just the fact you like to see something the ball does on a machine.

  • #2
    Ramps on munsters especially the one that goes behind the pf. Always liked that concept

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    • #3
      Kick backs are AWESOME and I always love a good saucer or VUK shot.

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      • #4
        Horse shoe on Swords of Fury

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        • #5
          I love the behind the flipper to the inlanes on flintstones
          In: Houdini, Iron man, SWLE, TWDLE, Whitewater, WOZ and Xmen
          Out: Avengers Hulk, BOP, BSD, Demo man, Elvis, Flintstones, Frank Thomas Big Hurt, Frankenstein, The Getaway:HS2, Gorgar, Grand Slam, Hobbit, Judge Dredd, Lord of the Rings, METPrem, Roadshow, RZ, Shadow, Spider-Man, STTNG, WCS, Wheel of Fortune, Wild life, WWELE

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          • #6
            Return gates on outlanes if you are brave enough to give it a nudge.
            Also pop between flitters in Spanish Eyes.
            ************************************************** *******************
            Remember--The early bird catches the worm, but the second mouse gets the cheese!

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            • #7
              Inner left orbit (Riot) on TWD. Kicker (War Machine) on IM. Right ramp on AS. Left orbit between pops on KISS. Outer loop on MDN.

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              • #8
                I know many don't rate it...but flow on ramps and orbits on Tom...love it especially set up fast.

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                • #9
                  Originally posted by pinball god View Post
                  Ramps on munsters especially the one that goes behind the pf. Always liked that concept
                  Any ramp that doesn't bloke the view by going over the playfield I like but the Munsters ramps do look very impressive...

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                  Originally posted by Oldskool1969 View Post
                  Kick backs are AWESOME and I always love a good saucer or VUK shot.
                  I like a machine that stops the ball momentarily in a hole, saucer or VUK but through working on machines I learnt to hate the VUK solely based on reliability

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                  Originally posted by jason1 View Post
                  Horse shoe on Swords of Fury
                  Yep that is a beautiful shot. Much better than the Bally SS version of the loop dead in the middle of the machine. Well designed to return the ball to the opposite flipper.

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                  Originally posted by Audioenslaved View Post
                  I love the behind the flipper to the inlanes on flintstones
                  I had to look this one up and that is one of the most innovative ways to get the ball to the other flipper without blocking the view of the playfield I have seen although I don't like the idea of having plastic in front of the arch. I think the same idea would have been better concealed inside the arch. Still, I really love that one.

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                  Originally posted by furballx View Post
                  Return gates on outlanes if you are brave enough to give it a nudge.
                  Also pop between flitters in Spanish Eyes.
                  Like on some Bally SS machines like Viking, Centaur etc?. I loved that idea when it came out.

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                  Originally posted by Timbo View Post
                  Inner left orbit (Riot) on TWD. Kicker (War Machine) on IM. Right ramp on AS. Left orbit between pops on KISS. Outer loop on MDN.
                  Give me a chance, I need to watch a couple of YouTube gameplay videos to see those ones. They are all ones I can't recall off the top of my head.

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                  • #10
                    Acdc ramps
                    live between the flip and the tilt

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                    • #11
                      I like on Mustang (Bronco) how you can flip the ball back to the top of the playfield without ramps or lanes

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                      • #12
                        Originally posted by KJS View Post
                        I know many don't rate it...but flow on ramps and orbits on Tom...love it especially set up fast.
                        Another I need to look up I'm afraid. I think I will be busy tonight.

                        Some excellent ideas here boys and appreciate the responses. It is funny how some parts of a machine simply make you want to play it. When I was a kid playing it was any machine with a return gate on an outlane but then FirePower came out with a return kicker and that was magic but then it become mainstream and somewhat expected and the gloss wore off. Now days I think a machine with an old school return gate maybe dressed up a bit like a LED in the gate itself would have that massive impact again.

                        I feel somewhat the same with overhead ramps. Great when they first come out but now days I prefer more innovative ways that don't bloke the view.

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                        • #13
                          Tna inline drop targets and multiball locks between each target

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                          • #14
                            Hold upper left flipper up and smash the ball in the camera shot with right upper flipper on Twilight Zone. By using 2 hands it's a very satisfying shot, plus the clunk as it lands in there.

                            Sent from my ALP-L29 using Tapatalk

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                            • #15
                              Nothing beats a big bank of drop targets.

                              Lower playfield needs to be anything but the boring, predictable layout repeated ad nauseum since 1990. Throw a pop bumper in, uneven slingshots, zipper flippers, whatever. Just do SOMETHING interesting.
                              Facebook: The official home of vacuous narcissism since 2004.

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