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Mame 0.102 Released

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  • Mame 0.102 Released

    0.102
    -----


    MAMETesters Bugs Fixed
    ----------------------
    bbmanw0101u4red [Pierpaolo Prazzoli]
    dirtfoxj063gra [Mamesick, Pierpaolo Prazzoli]
    starblad0101u5yel [Aaron Giles]
    mouja0101u5gre [Hau]



    Source Changes
    --------------
    Fixed a few more remaining issues from the 0.101u1 update.
    [Aaron Giles, Pierpaolo Prazzoli]

    Fixed some bad tiles in naname. [Pierpaolo Prazzoli]

    Fixed music tempo in T.N.K.3/T.A.N.K. [R. Belmont, Kold666]

    Began adding support for SCRIPTS programs to the 53C810 emulation.
    [Nathan Woods, R. Belmont]

    Fixed inputs in Passing Shot (Japan). [Ange Albertini, Barry Rodewald]

    Added some missing sounds to Wonder Stick and Search Eye.
    [Pierpaolo Prazzoli]

    Fixed status flag from MCU in Taito SJ games, fixing the last digit of the
    score in Front Line. [Nicola Salmoria]

    Many fixes to the SHARC core and Konami PPC drivers. [Ville Linde]

    Updated the discrete thump sound in Asteroids to use component values
    instead of derived equations. [Hans Andersson, Derrick Renaud]

    Added Tilemap0 color banking to esd16. [Pierpaolo Prazzoli]

    Fixed save/restore of 8253 PIT. Also several updates to Top Gunner:
    [Mathis Rosenhauer]
    * Removed shift register since it just seems to be needed to
    compensate for different DAC speeds
    * Added 8254 PIT from PC emulation
    * Added state saving

    Fixed bug in PSX GTE flag settings. [Olivier Galibert]

    Fixed 6502 initialization so that all internal states are reset properly.
    [Nathan Woods]

    Changed the makefile so that debug objects are not compiled on non-debug
    builds. [Aaron Giles]

    Marked most gfx_layout and gfx_decode structures in the code as const.
    [Aaron Giles]

    Fixed handling of the FR bit in the Status register on MIPS3. This fixes a
    few problems in CarnEvil, and probably affects a few other games as well.
    Also fixed bug where TLB exceptions were not filling in the Context and
    EntryHi registers correctly. [Aaron Giles]

    Removed ROMREGION_SOUNDONLY. Since -nosound no longer disables sound CPUs or
    sound cores (and hasn't for a while), failing to load sound ROMs was only
    leading to crashes. [Aaron Giles]

    Implemented pixel-accurate dithering in the Voodoo emulation. [Aaron Giles]

    Renamed my_stricmp to mame_stricmp, converted all uses of stricmp in the
    code to call mame_stricmp, and #defined stricmp to something invalid to
    prevent code from using it in the future. [Aaron Giles]

    Fixed implementation of mame_stricmp. [William Krick]



    New games added or promoted from NOT_WORKING status
    ---------------------------------------------------
    Jockey Grand Prix [Mamesick]
    Gradius 4: Fukkatsu [Ville Linde]
    See See Find Out [Tomasz Slanina]
    Pang Pang Car [Tomasz Slanina]
    D-Day (Jaleco) [Tomasz Slanina]
    NBA Play By Play [Ville Linde]



    New clones added
    ----------------
    Touch & Go (newer revision) [Corrado Tomaselli]
    Avengers In Galactic Storm (World) [Corrado Tomaselli]
    Metamorphic Force (ver EAA) [Stefan Lindberg]
    Rohga v5.0 Asia/Europe [Stefan Lindberg]
    Rohga v3.0 Asia/Europe (Alt) [Stefan Lindberg]
    Tricky Doc (Alt) [Stefan Lindberg]
    Vandyke (Jaleco lic. Alt set) [Stefan Lindberg]
    Varth - Operation Thunderstorm (World 920714) [Stefan Lindberg]
    Super Monaco GP (US, Rev B) [Arzeno Fabrice]
    DownTown (Set 2) [Stefan Lindberg]
    NFL Blitz (boot ROM 1.1) [Brian Troha]
    Martial Champion (ver EAB) [Stefan Lindberg]
    - My random bits | - A Wah!Cade wiki | - Experimental Wah!cade Branch | |

  • #2
    Great news ! They just keep coming up with the goods.


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