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[FINISHED] MGL 26 - Game 5 - Donkey Kong

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    #16
    Just received one of these in the mail today - http://www.brasington.org/arcade/products/hs/dk/

    No more lost high scores! I can put away those quarters as well... Really cool solution that doesn't require any ROM flashing. Got to love that.

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      #17
      Originally posted by Pelly View Post
      Just received one of these in the mail today - http://www.brasington.org/arcade/products/hs/dk/

      No more lost high scores! I can put away those quarters as well... Really cool solution that doesn't require any ROM flashing. Got to love that.
      Don't submit a score to TG with that plugged in, the DK boys will have a cow Well AFAIK they still aren't allowed.

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        #18
        Originally posted by John73 View Post
        Don't submit a score to TG with that plugged in, the DK boys will have a cow [emoji38] Well AFAIK they still aren't allowed.
        I aint going to be cracking a million points any time soon, so I don't think that will be happening. But it just plugs in and out so if I ever did it would be easy to do swap out. Plus the effort to submit a score just sounds too hard IMHO, so not overly interested anyway. Maybe just that Turtles score
        Last edited by Pelly; 21 September 2015, 05:03 PM.

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          #19
          Just an FYI, you probably don't want to be plugging and unplugging that daughterboard. I've heard the pins are thicker on the daughterboard and will probably spread the socket enough that the original Z80 might not make good contact every time. I haven't experienced this myself though, but I plugged mine (which is the D2K kit with both DK and D2K) in back in 2009 (I think that's when I got it) and it's been in ever since I know it was a pain getting it plugged in. Someone did recently submit a Mappy score with a high score save kit at TG and it was approved:
          http://www.twingalaxies.com/showthre...90-mike-kasper

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            #20
            Originally posted by CrazyKongFan View Post
            Just an FYI, you probably don't want to be plugging and unplugging that daughterboard. I've heard the pins are thicker on the daughterboard and will probably spread the socket enough that the original Z80 might not make good contact every time. I haven't experienced this myself though, but I plugged mine (which is the D2K kit with both DK and D2K) in back in 2009 (I think that's when I got it) and it's been in ever since I know it was a pain getting it plugged in. Someone did recently submit a Mappy score with a high score save kit at TG and it was approved:
            http://www.twingalaxies.com/showthre...90-mike-kasper
            Yeah, well I don't plan to for some time... Scott (who makes them) said that mine is a slightly newer model too which works in the DK Jnr board as well, so that's handy as well.

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              #21
              258,000


              http://www.twitch.tv/magrinder/v/17168117

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                #22
                87500

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                  #23
                  Tried just running boards for a killscreen but couldn't get there. 2 spring deaths didnt help and some poor decision making on the rivet stage
                  624300
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                  My stream - http://www.twitch.tv/barranz - Pop in and say hello!

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                    #24
                    237300
                    http://i.imgur.com/T35ivP7.jpg
                    new PB for me but only by a measly 400 points!

                    im happy but disappointed at the same time.

                    was a easily avoidable death on barrel stage.

                    Sent from my HTC_0P6B using Tapatalk
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                      #25
                      96,500

                      It'll have to do for now
                      Attached Files

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                        #26
                        Hard to give tips on this without writing a novel (even for running boards), but I'll do my best.

                        Barrels
                        -Skip the bottom hammer, it only creates problems. Levels 1-4 you want to get through as quickly as possible, because of the wild barrels. L5+ wild barrels are infinitely easier to predict.
                        -When transitioning between the 4th and 5th girder (up the very middle ladder), DUMP barrels down the right side broken ladder. Do this by holding right direction (steering)
                        (A quick note on steering - as you progress to L5, steering becomes easier. i.e. L1 barrels only steer ~25% of the time, L4+ they steer ~75% of the time)
                        -For Levels 1-4, get the top hammer as soon as you get up there and walk across, smashing all barrels in your way. Don't walk under Kong as he is grabbing a barrel, wait for him to turn right and start the release.

                        Pies
                        -Wait on the left side of the purse for the fireballs to spawn. Fireballs spawn from the oil can on the same side of the screen that Jumpman is on. L3 has 3 fireballs, L4 has 4 and L5+ has 5. L3 and L4 will spawn extra fireballs later on in the screen (up to 5).
                        -When the fireballs have spawned, take the "free pass" up the right side (if possible). If not, grab the hammer and try and smash them so they all spawn on the same side.
                        -The bottom conveyor will change direction when DK gets to the far left side. Top conveyors do not change directions.
                        -Fireballs up the very top (where DK is) do not come back down the retractable ladders.

                        Elevators
                        -The springs reach max difficulty on L4 and stay that way throughout the game
                        -This level is the hardest at first, but with practice it becomes the easiest. Hard to explain things through text but this video explains it pretty well:
                        https://youtu.be/52jl0vUIoHY
                        -Basically you want to know where each SS (safe spot) is:Click image for larger version

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                        -To get from SS1 to SS2 (right to left) - go on a short spring
                        -To get from SS2 to the ladder, go on a long spring.
                        Complete strategy (very in-depth) here

                        Rivets
                        -2 patterns here - either the weave or the star. I use the star, other DK players swear by the weave.
                        -General strategy is to pull the rivets on the left side and then get 1 (or both) of the hammers and smash the fireballs on the right, so they spawn on the left and are trapped. Unlike the pies, they spawn on the opposite side of where Jumpman is.
                        -Fireballs can only go down a ladder when Jumpman is below them (true for every board)

                        I realise some of this is pretty vague, so if you have questions just fire away and I'll do my best to answer them

                        My stream - http://www.twitch.tv/barranz - Pop in and say hello!

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                          #27
                          Amazing write up there... Thanks man, never even played this as I only loved shooting anything that moved BITD. Will be having a crack now armed with the insider goss.
                          Beer makes you feel the way you ought to feel without beer....

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                            #28
                            Week 1 update for DK, plenty more time for monkey business

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                              #29
                              246800

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                              Latest attempt, but with a disclaimer. I did it on a machine at a public arcade today and didn't have access to the dipswitches. It was set to 6 lives to start, but I killed off the 1st 3 lives before scoring any points (by jumping into the oil tank). If this isn't acceptable, let me know and I'll try and do another score on my machine or MAME. I can't imagine it would have any effect on the game play itself. I usually do that when I play that machine, because playing with 6 lives feels like cheating

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                                #30
                                278600
                                http://i.imgur.com/cvhp6nH.jpg

                                new PB

                                Sent from my HTC_0P6B using Tapatalk
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