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MGL 23 - Game 7 ~ Astro Invader ~ [FINISHED]

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  • #76
    8390

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    • #77
      7300

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      Started making a reasonable effort to count shots, PB for me.
      [MENTION=11486]outrun86[/MENTION] ..... Sensational score! Epic effort.
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      Old enough to know better......Too old to care!
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      • #78
        8,520

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        • #79
          It's 7pm on Sunday 18-January-2015.
          Score submissions for Game 7 Astro Invader are now closed.

          The final scoreboard standings are below ...

          http://s1120.photobucket.com/user/sno-bee/media/AstroInvader4Final_zps944c5ff0.png.html][/URL]

          Congratulations to outrun86 for winning Game 7 and providing a stern test for the invaders, sending them packing back home to where they came from …

          http://s1120.photobucket.com/user/sno-bee/media/AstroInvaderMGL23Winner_zpsad1c9d10.png.html][/URL]

          Toki is currently in play and is the last game for MGL 23 …

          MGLXLVI - Neon Arcade - on now!
          https://www.aussiearcade.com/forum/a...ls#post2179564

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          • #80
            You smashed it outrun. Well done mate, massive score!

            My stream - - Pop in and say hello!

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            • #81
              Thanks Guys. Found this a great game and I don't believe I've played it before.
              A few key things for this game-

              I found to be keeping the inner 2 lanes clear on both sides, this allows you to move about without getting trapped easily.

              The counting..... It's hard to keep a count of 16 on hitting the ship after the 2nd / 3rd ship drops, but I found that as long as you hit the ship on your 8th , 12th or 16th shot you received more that 100 points per ship. If you hit one on your 8th shot you would get 300, in your next 8th shot you would get 400. Using this method I was able to get over 4k on stage one.

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              • #82
                And I forgot to post a score.... Was so busy playing with my cabs it slipped my mind. Lol. Oh well.

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