Aussie Arcade
  • Latest Posts

    OzBlackKnight

    Head to Head Battle Pinny

    I have my doubts too...but @thegrunta666 likes to break stuff so think he should give these a go.

    OzBlackKnight 17 Minutes Ago Go to last post
    Dedrok

    Pinball owners list

    Please remove Roadshow


    Sent from my iPhone using Tapatalk

    Dedrok 43 Minutes Ago Go to last post
    RPZ

    Chicago Gaming 3rd Game

    Got a video but canít seem to be able to upload it!

    The game plays amazing, but I must say, this is one to choose the LE over the other two

    RPZ 1 Hour Ago Go to last post
    RPZ

    2018 Chicago Pinball Expo

    You need to change your get together date to after Xmas as it looks like we will be in Melbourne then!!

    Really wanted to go this year!

    RPZ 1 Hour Ago Go to last post
    thejudge

    Wildball VI

    Unfortunately I'm out as well.
    Been a bad year for me

    thejudge 1 Hour Ago Go to last post
    MUD

    Wildball VI

    Oops. Wrong forum.


    Sent from my iPhone using Tapatalk

    MUD 1 Hour Ago Go to last post
    Anthony

    Manto1975 houseball 20th October 2018 Rochedale South

    Would be good to catch up.....

    Sent from my SM-G900I using Aussie Arcade mobile app

    Anthony 1 Hour Ago Go to last post
    Audioenslaved

    Wildball VI

    Please keep you junk in your pants there big man!


    Sent from my iPhone using Tapatalk

    Audioenslaved 1 Hour Ago Go to last post
    Autosteve

    Head to Head Battle Pinny

    I think solid bats may handle the problem. Not real sure about these things though.

    Autosteve 1 Hour Ago Go to last post
    capsule

    New IFPA Aus/NZ Flip Frenzy guidelines

    The new format described here, yes.
    But you can't revert to the "highest number of wins" format, you need to use the net wins (wins minus

    capsule 1 Hour Ago Go to last post
  • Current Polls

    Favourite Arcade game from the early 80's 79-85 (Votes: 390)

    1. Dig Dug (Votes: 8)

    2. Galaga (Votes: 73)

    3. Galaxian (Votes: 14)

    4. Moon Patrol (Votes: 14)

    5. Bomb Jack (Votes: 12)

    6. Moon Cresta (Votes: 12)

    7. Scramble (Votes: 14)

    8. Track n Field (Votes: 7)

    9. Paper boy (Votes: 4)

    10. Frogger (Votes: 5)

    11. Dragon Buster (Votes: 1)

    12. Kung Fu Master (Votes: 7)

    13. Espial (Votes: 0)

    14. Gyruss (Votes: 33)

    15. Pooyan (Votes: 1)

    16. Ms Pacman (Votes: 4)

    17. Pac Land (Votes: 2)

    18. Crush Roller (Votes: 0)

    19. Star Wars (Votes: 5)

    20. Pacman (Votes: 10)

    21. Donkey Kong (Votes: 16)

    22. Donkey Kong Jr (Votes: 1)

    23. Space Invaders (Votes: 14)

    24. Crazy Climber (Votes: 1)

    25. Mr Do (Votes: 8)

    26. Ghosts n Goblins (Votes: 44)

    27. Marble Madness (Votes: 2)

    28. Dragon's Lair (Votes: 17)

    29. Disc's of Tron (Votes: 4)

    30. Yie Ar Kung-Fu (Votes: 3)

    31. Traverse USA (Zippy Race) (Votes: 0)

    32. Space War 4 (Spacies clone with add ons) (Votes: 0)

    33. Buck Rogers (Votes: 0)

    34. Pengo (Votes: 6)

    35. Xevious (Votes: 6)

    36. Bezerk (Votes: 4)

    37. Asteroids (Votes: 8)

    38. Hyper Olympic (Votes: 8)

    39. Lady Bug (Votes: 1)

    40. Super Pacman (Votes: 1)

    41. Juno First (Votes: 4)

    42. Nemesis (Votes: 3)

    43. Time pilot (Votes: 12)

    44. Crazy Baloon (Votes: 1)

  • I've just released a Retro-Arcade game on Steam for PC :)

    Hey AA,

    TLDR: (too long, didn't read) skip to end of the post for the Steam store and launch trailer, there's a manual on the store with more in-depth info about the game and features, more trailers, etc.

    About this project - Dogstar

    I've had an Arcade game in my head for years I wanted to make - originally, it was to be a multiplayer gravity/inertia shooter like the 1977 vector landmark SPACE WARS but with updated game mechanics, powerups, and a campaign, mission-based linear level progrssion mode. Last year in June I started to learn about game design and started learning how to code for games. Fast forward 18 months later, and i'm stoked to say that Dogstar is released on Steam for PC. The game changed and evolved along the way and got Campaign modes for 1P and 2P, a local 2P deathmatch mode, a high score board like the games of old but globally connected so you can compete against players scores from all over the world, and heaps more.

    Dogstar is a hybrid of some of my favourite 'Golden Age' Arcade games - Space Wars, Gyruss, Asteroids Deluxe, Gravitar, with some Galaga-esque bonus stages, a sprinkle of Ebonstar (Amiga) and my own ideas and game mechanics like mass destruction elements, hidden features, powerups, crafting, combo kills, and so on. It's a budget title ($4.99) and a simple game, with simple goals: kill the enemies, rescue your comrades, and escape the level and continue along to your goal. Fight to the enemy base of venus, where the Alien Horde awaits you, Boss fights, and a final Planet-busting showdown. A steady difficulty curve all the way to the finish, 2 skill levels, and 2 mission levels. The game is able to be marathoned, the AI gets tougher/faster/smarter and adds new abilities the deeper you get into it, just to keep you on your toes. I wanted it to feel faithful to the Arcade games of old - a challenge at first, but patience and practice reaps rewards.... but, anyone with Arcade skills in this Genre should adapt pretty quickly to what you have to do, and things start off pretty slow and easy down Jupiter way.

    I'd like to thank a few AA'ers for their input to my project during the last 18 months:

    @OOO - AA's MGL gamemaster, who provided very useful advice and reccomendations when testing an early prototype. OOO's advice helped make the game much friendlier for noobs, the initial versions were brutally difficult for pretty much everyone.

    @Fairground - way back responded to my request for a graphic designer to do a title screen for the game, and her daughter did an amazing job, exactly what I wanted, a tribute to Blake's 7.

    @Barra - Arcade gamer elite - provided some advice when I asked him about Galaga's challenging stages - which ones he liked best, and why he liked them. His thoughts helped when i was designing wave patterns for the Dogstar bonus stages. Barra, you'll see a hint of Galaga in those wave patterns... mine are a bit different with two different perfects for wave kills and 100% comrade saves (that one is tough...) plus they can be played 1 or two player simultaneous, with each player getting their own mirror-wave.

    Thanks for reading, and game on The steam store contains more info, a link for the game manual for more detail about game elements, and more trailers. Dogstar is retailing for $4.99 (US) with 15% off in the first 30 days launch discount.


    Steam Store: http://store.steampowered.com/app/739890/Dogstar/


    Youtube trailer:

    https://youtu.be/HHQRBbIfiQ0
    This article was originally published in forum thread: I've just released a Retro-Arcade game on Steam for PC :) started by Jed View original post
  • Latest Threads

    pinball god

    Could this be the real sparky?

    Thread Starter: pinball god

    This made me laugh. The guy looks like donny modeled sparky from him

    https://youtu.be/S5bSnbWkubw

    Last Post By: Glenn70 18 Hours Ago Go to last post
    DJ-pinball

    Pax tournament

    Thread Starter: DJ-pinball

    Does anyone know where/how registration is happening for the tournament at pax?
    (Sorry if Iím missing it somewhere obvious)


    Last Post By: hotty 21 Hours Ago Go to last post
    Koops

    What is the safest way to get these clips off?

    Thread Starter: Koops

    I could just pry them with a small screwdriver but Iím trying to avoid breaking either the clips themselves or the mount.



    Last Post By: toads 1 Day Ago Go to last post
    Ballypinball

    Stern at Flipout 2018 Zax Amusements

    Thread Starter: Ballypinball

    We Welcome Zax Amusements this year at Flipout 2018
    See The latest Stern Pinball Games like Deadpool & Iron Maiden From Sponsor Zax Amusements

    Last Post By: Ballypinball 1 Day Ago Go to last post
    BIG Trev

    SW Ep1 Pod Racer

    Thread Starter: BIG Trev

    On its way home. I pick up the second one next week. [emoji16]
    They'll both need a good tidy up but they're supposed to be working.

    Last Post By: Mad4Monaros 4 Hours Ago Go to last post
    Segasonic91

    SEGA SYSTEM-24 with floppy emulator??

    Thread Starter: Segasonic91

    I just bought a Bonanza Bros. board from Japan and wanted to know if anybody has experience with using a floppy emulator drive with it?

    Last Post By: Segasonic91 1 Day Ago Go to last post