Aussie Arcade
  • Latest Posts

    chopchop

    High score - Harlem Globetrotters

    Got a 823,810 on mine yesterday. 5 balls, the bonus doesn't carry over between balls ( I think you can change that to carry over like on Paragon). Love

    chopchop 23 Minutes Ago Go to last post
    BIG Trev

    Taito Phoenix mod

    I'm guessing this would have been to reduce noise as they'd run a cable to a remote volume pot.
    This one I'm not too sure about.
    I'd say it's

    BIG Trev 1 Hour Ago Go to last post
    FLEX

    populated playfield Wanted

    Yeah, thats mine.

    I am sure Prowler would be able to freight to you if its an issue.

    Sounds like a great project!

    FLEX 1 Hour Ago Go to last post
    ROLLERBALL

    Why pinball is a decent investment

    Thats cool.... so the EM and SS prices will go up as more people try to buy cheaper pins....

    ROLLERBALL 1 Hour Ago Go to last post
    5m3g_head

    Japanese Arcades

    Awesome, Love the game centers in Japan. Just seeing that MaiMai machine brings back some memories from my last trip. I wish we had arcades that cool

    5m3g_head 1 Hour Ago Go to last post
    wiredoug

    Why pinball is a decent investment

    better lock up the milo

    wiredoug 2 Hours Ago Go to last post
    maxi

    Why pinball is a decent investment

    Thought that was a compliment until you said you were kidding don't forget I know where you live mate
    Some say I could drink bigfoot under

    maxi 2 Hours Ago Go to last post
    buggstar

    Switch row ground short

    hey mate just pulled j 208 and j 212 from the mpu and the only message that come up was check fuses the switch row ground fault didn't appear does this

    buggstar 2 Hours Ago Go to last post
    BIG Trev

    Taito Phoenix mod

    Has anyone seen this mod before? I'm wondering what it was for.
    Pins 1 and 2 of IC36 go to pin 10 on the card edge connector, pin 3 of IC36 goes

    BIG Trev 2 Hours Ago Go to last post
    kress

    26/01/16 The Hitchhikers Guide to the Galaxy -

    MARVIN'S BACK

    animations in standard play

    https://youtu.be/IvS5pCJg7NQ

    kress 2 Hours Ago Go to last post
  • Current Polls

    Favourite Arcade game from the early 80's 79-85 (Votes: 341)

    1. Dig Dug (Votes: 8)

    2. Galaga (Votes: 69)

    3. Galaxian (Votes: 11)

    4. Moon Patrol (Votes: 13)

    5. Bomb Jack (Votes: 11)

    6. Moon Cresta (Votes: 10)

    7. Scramble (Votes: 11)

    8. Track n Field (Votes: 4)

    9. Paper boy (Votes: 3)

    10. Frogger (Votes: 4)

    11. Dragon Buster (Votes: 1)

    12. Kung Fu Master (Votes: 7)

    13. Espial (Votes: 0)

    14. Gyruss (Votes: 30)

    15. Pooyan (Votes: 1)

    16. Ms Pacman (Votes: 3)

    17. Pac Land (Votes: 1)

    18. Crush Roller (Votes: 0)

    19. Star Wars (Votes: 3)

    20. Pacman (Votes: 10)

    21. Donkey Kong (Votes: 16)

    22. Donkey Kong Jr (Votes: 0)

    23. Space Invaders (Votes: 12)

    24. Crazy Climber (Votes: 1)

    25. Mr Do (Votes: 7)

    26. Ghosts n Goblins (Votes: 33)

    27. Marble Madness (Votes: 1)

    28. Dragon's Lair (Votes: 15)

    29. Disc's of Tron (Votes: 4)

    30. Yie Ar Kung-Fu (Votes: 3)

    31. Traverse USA (Zippy Race) (Votes: 0)

    32. Space War 4 (Spacies clone with add ons) (Votes: 0)

    33. Buck Rogers (Votes: 0)

    34. Pengo (Votes: 6)

    35. Xevious (Votes: 4)

    36. Bezerk (Votes: 4)

    37. Asteroids (Votes: 8)

    38. Hyper Olympic (Votes: 7)

    39. Lady Bug (Votes: 0)

    40. Super Pacman (Votes: 1)

    41. Juno First (Votes: 4)

    42. Nemesis (Votes: 3)

    43. Time pilot (Votes: 11)

    44. Crazy Baloon (Votes: 1)

    Favorite Arcade Fighting Game (any era) (Votes: 201)

    1. Street fighter 2 CE (Votes: 25)

    2. King of the Fighters 98 (Votes: 2)

    3. Art of Fighting (Votes: 2)

    4. Street Fighter 2 Hyper Fighting (Votes: 11)

    5. Marvel Vs. Capcom (Votes: 13)

    6. Mortal Kombat 2 (Votes: 22)

    7. World Heroes (Votes: 1)

    8. Fighting Fantasy/hippodome (Votes: 0)

    9. Tatsunoko vs Capcom (Votes: 0)

    10. Capcom vs SNK 2 (Votes: 1)

    11. Dead or Alive (Votes: 0)

    12. Boxing Atari 2600 (Votes: 1)

    13. Internation Karate + (Votes: 5)

    14. Darkstalkers (Votes: 0)

    15. Karate Champ (Votes: 5)

    16. Soul Calibur (Votes: 6)

    17. The Last Blade 2 (Votes: 2)

    18. Samurai Shodown 2 (Votes: 1)

    19. Tekken 2 (Votes: 15)

    20. Street Fighter 2 (Votes: 23)

    21. Marvel Super Heroes vs. Street Fighter (Votes: 3)

    22. Street Fighter 3 - 3S (Votes: 11)

    23. Pocket Fighter (Votes: 0)

    24. Yie Ar Kung-Fu (Votes: 13)

    25. Samurai Showdown (Votes: 1)

    26. Mortal Kombat (Votes: 20)

    27. The Last Blade (Votes: 0)

    28. Killer Instinct (Votes: 12)

    29. King of the Fighters 2002 (Votes: 2)

    30. King of the Fighters XI (Votes: 0)

    31. JOJO 2 (Votes: 0)

    32. Street Fighter Zero 2 Alpha (Votes: 4)

  • M.A.M.E

    by Published on 9th August 2016 06:17 AM
    1. Categories:
    2. M.A.M.E,
    3. General

    Arguably one of the best Emulator to Jamma Platforms out there now has their own section on AA.

    You can access it HERE ...
    by Published on 24th March 2012 01:04 PM
    1. Categories:
    2. M.A.M.E

    http://mamedev.org/


    0.145u4
    -------


    MAMETesters Bugs Fixed
    ----------------------
    - 04721: [Sound] opwolf: Music and sound effects are completely messed
    up (hap)
    - 04699: [Core] cubeqst: Upgrade to chd v5 changes SHA1 (Aaron Giles)
    - 04702: [Interface] UI Menus: Bottom menu option problems (hap)
    - 04592: [Interface] GUI last menu item shows "Return to Game" instead
    of "Return to Prior Menu" (hap)
    - 04684: [Graphics] All sets in vmetal.c: graphics garbage (hap)
    - 04677: [DIP/Input] ebases: The analog controls do not work. (hap)
    - 04720: [Sound] mainevt and clones: Missing Audio (hap)
    - 04715: [DIP/Input] cavenger: Second Player Bomb (in cocktail) does
    not function (Tafoid)

    Source Changes
    --------------
    Converted LR35902 cpu core to c++. [Wilbert Pol]

    Fixed swapped romsets between doncdoon and kurufev [Angelo Salese]

    SDL: support unofficial (not in the OSD class) num_processors API used
    by chdman. Allows chdman to use multiple cores/processors on
    non-Windows. [R. Belmont]

    naomi: corrected PIC number information for starseek [Guru]

    CPS-1 update [Team CPS-1]:
    * Added some notes and done some documentation fixes.
    * Expanded and updated games table in video\cps1.c
    * Removed the notes about LW-13.10D ROM in forgottnu and RT_23.13B
    ROM in wonder3, since current dumps are confirmed as good.
    * Fixed qad labels
    ...
    by Published on 24th March 2012 01:02 PM
    1. Categories:
    2. M.A.M.E

    http://mamedev.org/

    0.145
    -------
    Happy 15th Anniversary! Over its 15 years of existence since MAME
    0.01 was released for MS-DOS with an initial library of 5 sets, MAME
    has grown exponentially to the point that no one thought we would be,
    boasting 18,650 different sets and operable on more OS platforms than
    thought possible. While video-based arcade games were the original
    targets for MAME, the scope of the project has grown to include
    documentation of virtually all coin-operated amusement devices
    including gambling (video/slots), coin droppers, pinball machines and
    more. Through the efforts of the literally thousands of developers,
    players and others who have provided assistance and feedback over the
    project's history, we would like to thank all of them that made this
    possible!

    MAMETesters Bugs Fixed
    ----------------------
    - 04455: [Crash/Freeze] All sets in cliffhgr.c: Crash/assert and
    graphic issues (Aaron Giles)
    - 04644: [Core] Tilemap viewer always broken / displays in shades of
    Blue (Aaron Giles)
    - 04607: [Graphics] All sets in cliffhgr.c:
    ...
  • Latest Threads

    BIG Trev

    Taito Phoenix mod

    Thread Starter: BIG Trev

    Has anyone seen this mod before? I'm wondering what it was for.
    Pins 1 and 2 of IC36 go to pin 10 on the card edge connector, pin 3 of IC36 goes

    Last Post By: BIG Trev 1 Hour Ago Go to last post
    Homepin

    WANTED - CFTBL chase lamp board A-15541 prefer damaged

    Thread Starter: Homepin

    As title says - looking for the lamp chaser board from a Creature from the Black Lagoon.

    I would prefer a damaged or cooked board or one

    Last Post By: Homepin 3 Hours Ago Go to last post
    QLDer06

    Funhouse vs Last Action Hero

    Thread Starter: QLDer06

    Ok kids which game is better by way of fun/challenging and less maintenance/service issues [emoji3]


    Sent from my iPhone using Aussie

    Last Post By: markandsophie 3 Hours Ago Go to last post
    Michi

    Stand-offs for light board

    Thread Starter: Michi

    I have an LED light board from pinball.center. It's held in place by two stand-offs that screw into the pre-existing brackets for the fluorescent tube

    Last Post By: Homepin 6 Hours Ago Go to last post
    madal

    video game tester, video checkmate 101 pinout wanted

    Thread Starter: madal

    Any one have the pinout for this video game tester, video checkmate 101
    Would like to make a jamma harness for it.
    Can't find any onfo.

    Last Post By: madal 5 Hours Ago Go to last post
    Egames Arcade

    High score - Harlem Globetrotters

    Thread Starter: Egames Arcade

    Right so my highest score currently is 599,990 on 5 balls
    Has anyone done better?

    Last Post By: chopchop 25 Minutes Ago Go to last post